Quote Originally Posted by Violyre View Post
On a side-note, I do believe that SE should split up these things. There are still a lot of minor CS that could be used to begin, and stick longer cutscenes at the ends. It would kill some immersion, yes (offhand thinking about the transitions at Nero > Gaius > Ultima Weapon x2 > Lahabrea) but there's no reason they couldn't show a cutscene as you leave, and then put you in a little room like they did for Ifrit and Garuda for setting purposes and put everything up until the transition to fight before it

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And for the love of the Twelve, make it four person.
For what it's worth, everything you've said here is exactly what they've done for future content to prevent this from happening. It was a horrendously bad design decision in this sort of game, and this has been recognised by square enix.

In regards to your reply to my previous post, firstly, at any gear levels they would need a healer, they can't survive without one. Gear item levels don't trivialise boss encounters THAT much.

But yeah... I'm not saying people in your party were't rude to you either. It sounds like they were. Either side demanding things be done a certain way rather than having a civilised discussion is not on. For the record, the possibility of having to watch the cutscenes is why I don't set foot in main scenario roulette, and I think if you do, you should at the bare minimum be prepared to have a rational discussion about it. It's been so long since these players got to level 50 they forget that for most players this will be their very first exposure to the level 50 content.