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  1. #21
    I have been pouring over Dev tracker for about an hour to find where it says dungeon or raid rare/ex gear cannot be enhanced.

    Post: [dev1017] Materia crafting system (name tentative)

    It states: It is possible to have others attach materia on your behalf, as long as the gear you wish to enhance is tradable.

    Doesnt this mean untradeable gear can still be enhanced by the owner.
    (0)

  2. #22
    Player
    Charismatic's Avatar
    Join Date
    Jul 2011
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    481
    Character
    Patricia Lanvaldear
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by yukikaze_yanagi View Post
    this gear will be obsolete. Aka, new items will have stat according with this vision in mind. Just because actual crafted gear it's better of drops (with isn't no more true in reality) don't mean it be forever
    Yep yep. Definitely this.
    (0)

  3. #23
    Player
    Alise's Avatar
    Join Date
    Mar 2011
    Posts
    1,071
    Character
    Alise Reinhart
    World
    Tonberry
    Main Class
    Gladiator Lv 80
    hy go after a verdant shortbow when I can grab a crab bow +3 and stick at least two materia on it?


    You know, it is easier to get Verdant Shortbow than Crabow+3 right?

    My server has like.... 5-6 dozens of Verdant shortbow users, but I think there aren't more than 20 Crabbow+3 exist here.

    Verdant Short bow only take like 20 min to get with good team, and as long as your team is playing good, their success chance is near 100%. Crabbow+3 in the other hand, can not surely get by any good crafter unless he has very lucky and he is patient to collect all HQ materials. (I compare it now, but I dunno if HQ will be easier after 1.20 or not)

    My friends get online to keep crafting and trying to collect HQ materials and repeatedly made it longer than 3 months. Still, with a lot of gil sink he spent, his max only +2. Another guy in my LS just come back after long break, and join Raid a few time with speed run party, now he is holding his Verdant bow. (free)

    "Craft gear made by a lot of investment" should be better than "raid free gear"
    How many R45+ item with +3 quality have you ever made it until now? compare to how many Raid gear you have?

    (You also forget that there are so many easy obtainable Raid gear such as Spear, Hora, Cane, Scepter, shield, armor, boots. Those are not limit by time attack, and any noob rank 50 can get it easily)


    (0)
    Last edited by Alise; 09-19-2011 at 03:48 AM.

    FFXIV : ARR all instance boss gameplay video can be found here..
    http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0

  4. #24
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    Jul 2011
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    @ alise the synthesis are going to be guaranteed hq if you use all hq mats from now on so while, they're rare now they wont be eventually after materia comes into play.
    (1)
    Last edited by Anon; 09-19-2011 at 04:49 AM.

  5. #25
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    You do know that they are doing a big overhaul on weapon's base DMG and Delay, right? They have said this after they added auto-attack and the delay feature on weapons and the next patch would edit all of these weapons further. Plus, there won't be such thing as a Crab Bow +3. For all we know, the new HQ system could lock those high quality weapons to equal what would have been a +1 or +2 in the old system.

    They wanted to change the color of item names to show it's rarity and power and I believe that will be reflected further with the new patch. However, as others have said, if it doesn't then the game will go on and then it'll be about another grinding to get the next highest DPS weapon for your class. What I am trying to say is, you probably shouldn't definitively expect what you're going to get when you don't know what any of the base stats and delays are going to be edited to or really how difficult it'll be attach multiple pieces of materia.
    (1)

  6. #26
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by CTSwiftheal View Post
    I have been pouring over Dev tracker for about an hour to find where it says dungeon or raid rare/ex gear cannot be enhanced.

    Post: [dev1017] Materia crafting system (name tentative)

    It states: It is possible to have others attach materia on your behalf, as long as the gear you wish to enhance is tradable.

    Doesnt this mean untradeable gear can still be enhanced by the owner.
    About an hour looking and you didn't find the top dev post under General Discussion?

    Quote Originally Posted by Bayohne View Post
    Greetings! Yoshida made a very lengthy post about the process of Materia Crafting, its design and inception, as well as some examples for you all to peruse. Take a gander!
    Under "Materia Created from Weapons and Armor":

    Generally, only crafted items can be materialized at max spiritbond level.
    (0)

  7. #27
    Quote Originally Posted by Viridiana View Post
    Under "Materia Created from Weapons and Armor":
    This section says you cannot make materia from U/U items. True.

    It does not say you cannot add materia to unique/untradeable items.
    (0)

  8. #28
    Player

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    Jul 2011
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    ・Materia attachment to EX/RARE items will currently not be possible (Depends on content updates)

    and now we have it in writing now.
    (1)

  9. #29
    Yup!

    I am very disapointed with this. Many linkshells have spent many hours in the dungeons collecting gear, that is barely better than some crafting gear, in preperation for new content to come. Now we will have to dust off our old gear or replace the crafted peices we sold to enhance it with materia. Crafted weapons are argueably the same as (HQ crafted weapons are better) batraals' drops and now those rare/ex peices become wasted inventory slots, can not even convert them to materia.

    All i can do is hope that the next generation of rare/ex drops from dungeons to come are balanced with this new system. Ill still do the dungeons, but the replay value would be decreased to the point of "Why bother?" if the rewards are mearly for looks. I do understand that raid content is not for everyone. For me raid content is where i can learn about my teamates and the people i surround myself with. Demzal Darkhold made my linkshell stronger, not with items but through understanding eachother and working together.

    I understand that the way it is now the dungeon gear takes endgame crafted items out of the picture. When the dungeon was released i was hopeing for things like what the Roaming NMs were giving us. Broken peices that could be crafted and possably HQed. Killing the Great Buffalo for a Bloody Lance Head then gathering materials and having it crafted was one of the best experiances for me. Not only did it satisfy my need to kill big stuff, it also brought many people from Disiplins of War/Magic, Hand and Land into the process.

    I can see how the new system is trying to revive the usufulness of the Disiplins that have been left out of "endgame". I just hope that somewhere in patch 1.19 we have some content that i can enjoy on a group level with replay value.
    (0)

  10. #30
    Player

    Join Date
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    Quote Originally Posted by CTSwiftheal View Post
    Yup!
    All i can do is hope that the next generation of rare/ex drops from dungeons to come are balanced with this new system.
    I hope they do too but that's still very unfair that our current dungeon gear will be obsolete so quick, I don't see a crab +3 (my favorite example yes) going out of style anytime soon why should the darkhold gear be made into scraps so quickly? aside from not even being convertible into materia, you can't use it on lower level classes, or sell it. it will become pure vendor trash. I also don't believe they'll update the current gear to match the new system for fear of angering people.
    (0)

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