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  1. #1
    Player
    Odd's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    908
    Character
    Tiri Thon
    World
    Goblin
    Main Class
    Dancer Lv 90
    If a tank only has 1/4 of their HP left after a pull, you really should send them a cure/benefic. In most dungeons their HP will not be full by the time they get to the next pack if left that low.
    (17)

  2. #2
    Player
    Adol's Avatar
    Join Date
    Mar 2011
    Location
    The bedroom
    Posts
    451
    Character
    Matiallais Archdalaix
    World
    Cerberus
    Main Class
    Gladiator Lv 81
    Quote Originally Posted by Odd View Post
    In most dungeons their HP will not be full by the time they get to the next pack if left that low.
    This is true, but we were in Copperbell Mines normal mode and I had already taken in to account how each encounter would pan out after the first pull. My thoughts were correct up until the time the tank stopped moving and then decided with the rest of the party to kick me. If this had been a higher level dungeon I would have adjusted my healing strategy accordingly. Unfortunately it seems my way of playing, no matter how successful it was, was misunderstood by the other players.
    (3)

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