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  1. #21
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    Just, no....

    With the two hour wait lockout, it's just ridiculously unfair to players that get kicked without legitimate reason. I want to go gather those fish to complete an objective, but the rest of the party wants to go straight to grinding the rank IVs because they just want the gear because they've already capped ESO for the week, and what's to stop them from kicking me and making me wait 2 hours before I can get back in? Or as others have said, what's to stop people from kicking because they get jealous of you getting better luck on the drop rolls? The bottom line is that unlike dungeons/raids where you can re join a dungeon instantly, (discounting wait on the DF), you would suddenly have to wait up to two hours before you can go back in if you were kicked without a just reason. More so, the Diadem is designed to give both gatherers and combat classes something to do, yet with the way half the community is talking about it if you're a gatherer you shouldn't be there because the "reason" for the Diadem is combat. I'm fine with the idea of a loot lockout where you can't get the drops unless you provide a portion of the support in combat, but allowing vote kick would just cause far too many problems, and lead to even more people raging on here about how bad the Diadem is than there already are.......

    Also, if we're going to a system where you get rewarded based on whether you participate, please do something about the Star ranked mobs. In a run I was in recently of the Diadem, my entire party was attacking star ranks, but because of the fact that there was a significant portion of people attacking as well, we didn't get any chests from across the four or five we helped on. This is particularly egregious when our tank was the one tanking at least two of the star ranks, and all of our DPS were hitting them.....
    (2)
    Last edited by Gamer3427; 11-15-2015 at 06:05 AM.

  2. #22
    Player
    Kyri's Avatar
    Join Date
    Mar 2011
    Location
    (waiting to claim squatter rights on minatos house) (Update:HAHAHAHA I actually did! ♥Minato XD)
    Posts
    846
    Character
    Kyri Sagitta
    World
    Balmung
    Main Class
    Alchemist Lv 80
    I just want to point out something about the against towards gathering in parties. Yes if too many dol its hard to kill nms and if a pt makes rules before entry they should be upheld.

    The thing I want to point out though is a lot of people don't seem to notice the dol are constantly getting instant opened chest(including gold and minion hawks) or items that go to random people in the party and rarely the actual gatherer themselves. I notice a lot of people don't seem to notice this happens so I just wanted to spread some awareness on it <3 (also its not just shards and stuff there's a lot of items too)
    (1)

    http://www.youtube.com/watch?v=ueodAjWZ0A4
    Ah, but will facing north-by-northeast at 2:45 a.m. while the moon is a waning crescent result in a 27% increase in your chances to synthesize HQ mythril ingots!? That is real the question! ~Fernehalwes~

  3. #23
    Player
    WingsOfAzrael's Avatar
    Join Date
    Jun 2015
    Posts
    239
    Character
    Emarial Artayu
    World
    Hyperion
    Main Class
    White Mage Lv 90
    add it for the love of god
    i just had a whm in nm diadem in a premade pf group, didn't heal, didn't raise, stayed in cleric stance the whole time, and i couldn't solo heal with all the mobs on dino island and he made us wipe multiple times people even rage quit (myself included)
    (0)

  4. #24
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    Adding a kick feature (especially since you can't replenish party members while in the Diadem) would be a band-aid fix.

    On the other hand, basing loot on how much contribution a player made is an interesting idea. Not sure how difficult it would be to implement and I know that there are people who are tired of FATEs.

    But, yeah, something should be done so that party members can deal with a leecher who is only there to get their pony awhile doing minimal amount of work.
    (1)
    I LIKE the fence. I get 2 groups to laugh at then.

  5. #25
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by WingsOfAzrael View Post
    add it for the love of god
    i just had a whm in nm diadem in a premade pf group, didn't heal, didn't raise, stayed in cleric stance the whole time, and i couldn't solo heal with all the mobs on dino island and he made us wipe multiple times people even rage quit (myself included)
    I had a WHM the other day that took off to gather for 20-30 minutes, leaving me to solo heal on SCH. Then when he came back, he switched to BRD instead of back to WHM. The funniest part was when a snazzy i210 healing ring dropped (crit/det/spellspeed) and he begged for people to pass on it because he "really needed it". How about no? I ignored him and rolled and won the item. After a total of just over an hour, I got tired of farming and went to go fish. I came back to help for an S rank, but someone was spawning V tier mobs when we already had difficult star tier mobs up so I left again cause I didn't wanna deal with it. The same WHM that was gathering earlier bitched me out for "leeching" and said I should just leave. My friend and I laughed our asses off at that, considering I solo healed for most of the time in there. Personally, I think he was just sore about the ring. :3
    (2)
    Last edited by Ashkendor; 11-15-2015 at 09:07 AM.

  6. #26
    Player
    h0tNstilettos's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    565
    Character
    Samira Starlightzz
    World
    Leviathan
    Main Class
    Red Mage Lv 70
    No, vote kick is a bad idea because people will use it to kick gatherers. Go with an FC or premade group of people where you all have the same idea of what you want to do. Some people go in to gather, and gathering is a part of Diadem. Those people you say stay in the air the whole time are probably looking for gathering nodes. I went with FC and took ages to find some gathering nodes. I spent more time flying than gathering because map is so huge. Sometimes I would end up flying by close enough to party so that the it allowed me to loot roll, which was not intentional on my part. Sometimes we just ended up close enough to each other.
    (1)

  7. #27
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by h0tNstilettos View Post
    No, vote kick is a bad idea because people will use it to kick gatherers. Go with an FC or premade group of people where you all have the same idea of what you want to do. Some people go in to gather, and gathering is a part of Diadem. Those people you say stay in the air the whole time are probably looking for gathering nodes. I went with FC and took ages to find some gathering nodes. I spent more time flying than gathering because map is so huge. Sometimes I would end up flying by close enough to party so that the it allowed me to loot roll, which was not intentional on my part. Sometimes we just ended up close enough to each other.
    No, there's some people that will literally park themselves on their flying mount above where the rest of us are fighting. :/

    I honestly don't mind gathering. If SE didn't intend for us to gather in there, there wouldn't be nodes.
    (2)

  8. #28
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I'm pretty sure the devs are looking into the feedback and will make changes.

    After all, you can be vote-dismissed as many times in a day without penalty, so I imagine they'll have to do something similar for Diadem groups. They have to
    (1)

  9. #29
    Player
    h0tNstilettos's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    565
    Character
    Samira Starlightzz
    World
    Leviathan
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Ashkendor View Post
    No, there's some people that will literally park themselves on their flying mount above where the rest of us are fighting. :/

    I honestly don't mind gathering. If SE didn't intend for us to gather in there, there wouldn't be nodes.
    My post still stands because there are people that will kick people for gathering. As for people that are actually a problem, that's always a risk with any PUG. In this case it's best to form a party where everyone's intentions are clear, either with FC friends, friends list friends, or a PUG where hopefully no one is a liar and decides to camp where ever party is.

    I have yet to PUG it, but I understand where you are coming from. I'd be upset going in and having the other healer wander off or just hover in the air above, but I still opt against vote kick. And yes I do know what battling in Diadem is like as I haven't only gone in to gather.
    (1)
    Last edited by h0tNstilettos; 11-15-2015 at 09:35 AM.

  10. #30
    Player
    NovaLevossida's Avatar
    Join Date
    Sep 2013
    Posts
    984
    Character
    Kaiser Sturmwind
    World
    Famfrit
    Main Class
    Marauder Lv 50
    I wish they'd do the following:

    1. Remove the cooldown time from entering after leaving. Let people leave bad parties or where there's dead weight without penalty.

    2. Put gatherers in a separate queue slot. Prevent combat classes and gatherers from switching back and forth to the other. It's ridiculously safe to fish, and several people off fishing means the combat classes are screwed over from getting credit on kills (more on this in point #5). But basically, combat classes have to band together in order to get credit for doing anything but gatherers don't have to. There's a large imbalance there, and going off on their own not only serves their own interests, it actually works against the combat classes' interests and ability to actually get rewards.

    3. Gatherers keep their chests all to themselves.

    4. You have to have actually contributed to fighting the target to roll on the loot that appears from the chest.

    5. Fix the situation where mobs can only have so many effects on a target at once. Know what makes my party not get credit for damaging targets in there? When there's too many effects on the target, none of my DoTs from Tri-Disaster land, and Fester gives me a "has no effect" message because the DoTs aren't registering. This has been an issue that has been around forever, and SE has designed content again where the design flaw creates more problems.

    6. Possibly implement vote kick. Being free to leave is one thing, but sometimes the problem with a group is only one person in it.
    (1)

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