I still don't understand why people would want to do this in duty finder. It's so much better with FC members and friends.


I still don't understand why people would want to do this in duty finder. It's so much better with FC members and friends.


in duty finder you get a lot of people that just want to go harvest items for themselves while also rolling on drops
one or two people that just "afk" and roll on drops
and a group of about 4-5 solo players that actually want to do it
It's basically just for the people that seem to not want to make friends and those that want to play abusively towards others
the selfishness of the people in the duty finder version is pretty insane. I tried it once and the guy that refused to even help kill the mobs for the aether currents, flew off to go fishing immediately, and rolled on every single battle drop eventually got a gathering chest and just flipped out when a piece of gold ore went to someone else to the point of threatening him if he doesn't return it...

I honestly don't think they should allow vote-kicking in Diadem because it will be abused like it has been in any other instance. I can only imagine seeing party members raging at players for miscommunication or petty issues that were not intended with Diadem (such as fighting over gathering/spamming dino land, etc) and abusing vote kick.
I do believe there should be something fixed in regards to the loot system, possibly have gathering jobs receive the loot from their treasure chests found (instead of it randomly be dispersed) and only let party members who participate in fights that drop specific chests be allowed to roll on it only. Unfortunately, since the loot only seems to drop if you get a certain amount of credit (and parties with even 8 players haven't been getting credit sometimes), then I feel like that issue should also be fixed somewhat and possibly based on both tagging an enemy plus damage dealt?
How about
if you didn't hit the enemy at all, you can't roll on that drop
and consequently if you aren't in a gathering job when a gatherer digs up a chest, you're out of the running for whatever random items it has.
Buried chests are still free game since anyone can walk up and open them.
Is that better
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Clearly, the best Final Fantasy character is Locke Cole.
Glamour is TRUE ENDGAME

if only there was a button that allowed others to que in progress for those of us who's whole party leaves cuz they cant handle the random adds that agro in the beginning to get an athercurrent, then throw a fit when someone kills them selves to draw away the adds.
Had some trouble today with someone who said they were just going to gather and complete objectives while we all fought. They completed a couple and then came and idled at the fight area, rolling loot but doing nothing. Someone called them out on it and they said they were on the phone. They then rolled for and got a 210 piece and said they had to go and left. Personally, I expected it, as it was Duty Finder. I always go Party Finder for greed 150/180, need 210 rules, so the fact that this happened in the one and only DF run I had didn't surprise me in the least. Run was still more or less ok, but people spent time trying to talk him out of gathering (is there even a reason to complete objectives? Because I don't see any).
Possibly a unanimous-only vote kick option could work. Kind of hard to abuse that, and it helps for when one player is causing a group issues.
(as someone who still can't get into Diadem /sadface)1
Vote Kick could work, or it could reduce Duty Finder Daidem into a ghost town.
Simply setting it up that either loot you can only role for loot if you are actively contributing to the fight for it, or make the resource gathered from nodes shared amongst the party should suffice I think.


I realize this is how it works in dungeons, but if they handled it the same way in Diadem the leecher (or whoever was being removed) could hold the whole party hostage until all loot dropped by simply not rolling.
Abuse of the Vote Kick feature is far less common than you might think. But again, this wouldn't even be a discussion if people could be civil to each other and didn't only look out for what benefits them.Let's keep the "vote kick" out of Diadem. Why not dissuade people from joining rather than implementing another potential form of abuse.
I propose a FATE-like contribution tracking system. If someone does little to nothing, they get little to no reward.
Just no vote kick, please!
Last edited by Tyrial; 11-15-2015 at 05:42 AM.
Considering that being kicked usually means you can just queue again (though not with the same party) with no penalty, it'd conflict with the Diadem where either kicked players can get loot and asked to be kicked, or someone gets kicked and they have to suffer the cooldown to reenter it.
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