Quote Originally Posted by Visch View Post
I don't know how much easier it is to explain. You're so caught up in someone being better then you.

1) You don't play the game. So why do you even care?

2) THERE IS NO "CHALLENGING CONTENT". Once people like Doctor Mog open their mouth and baby step everyone through it with youtube videos, everything becomes easy. It is a natural process. Content needs to be developed to LAST and still be worth doing.

3) I care about having a reason to play the game. Long term motivation to log in and continue playing and paying SE. If the game is just going to routinely de-valve items by nuffing content there is no motivation to do it until it is nuffed.
Your motivation to keep playing the game is that you need to prepare for the next tier of content and fully explore the current one. You get a continuous stream of content, at a pace that the devs control to coincide right about when you've exhausted the current tier of content. It's something other MMOs have been doing for a very, very long time and it's been working just fine for them.

You're splitting hairs because you've pulled numbers from thin air. Nowhere did Yoshida say that it was going to take only a week or two for players to finish the content after it's released. Actually, it's entirely possible that he can make the content last just long enough so that by the time the newest tier comes out, the majority of serious players have just "completed" the current tier, or maybe they're even a bit behind.

Artificially inflating content length by adding in stupid grinds, time restrictions, and other obstacles that don't involve the players actively playing or getting the content is stupid when the devs have the ability to make a constant cycle with obsolescence/new release. The core of the game and the diehard fanboys will play any content as long as it's relevant, even if it's changing every X months. The players less attached to the game will not play the same content for a year or two straight, even if they haven't "completed" it.

The cycle of obsolescence/new releases also makes it much, much easier for newer players to catch up and get to the front of the pack with the "pros".