Quote Originally Posted by Iromi View Post
Well, in 1.x we didn't have ilvl...and we had a vertical/horizontal mix that worked pretty well. I could use different gear sets for different things, like for CC I had a fire AoE set, for Garuda I had a thunder set...and so forth.

It was when they released the ilvl that it got extremely vertical.
Ahh, I didn't stick around 1.0 long enough to figure that out. For that to work, they'd have to do a major overhaul to the mobs as well (which I would welcome). Seems to only variables when it comes to damaging mobs is melee vs. magic. Adding some actual weaknesses to mob families would add a nice level of depth.