Results 1 to 10 of 10

Hybrid View

  1. #1
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    hot shot + ammo a 100% hp restore effect
    I thought about it, but 140 Potency is what, like 800-1200 HP? It's not much, but I guess it would help I suppose. You would need to waste several Ammo stacks in order to get a decent heal. Also since MCH uses tools and technology, a Repair-Kit/First Aid Spray/Heal Beam would be a cool ability, moving forward. If they can't implement a new ability, then retooling Reassemble for a 10% HP heal would be fine I think
    (0)
    Last edited by Jonnycbad; 11-14-2015 at 06:04 AM.

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jonnycbad View Post
    I thought about it, but 140 Potency is what, like 800-1200 HP? It's not much, but I guess it would help I suppose. You would need to waste several Ammo stacks in order to get a decent heal. Also since MCH uses tools and technology, a Repair-Kit/First Aid Spray/Heal Beam would be a cool ability, moving forward. If they can't implement a new ability, then retooling Reassemble for a 10% HP heal would be fine I think
    Considering the alterantives, you'd only want to use it for healing and not something to deplete your ammo on; it's less potency than a slug shot and hotshot can't proc anything. And even then, it doesn't mean the ammo has to add a flat 20 potency boost. It could just be adding an additional effect to the skill so you can control what it's used for. It'd require redesigning MCH a bit, I'd think its worth it to give it a bit more diversity from BRD.
    (0)
    ____________________