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  1. #1
    Player Vinta's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    211
    Character
    Vinta Calvert
    World
    Hyperion
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Zhexos View Post
    Greetings,

    The display for area of effects has been changed in Patch 3.1 so that the range of attack is more accurately displayed.

    Depending on your playing environment, you may have a different opinion on the color and brightness for the new area of effect display. We would like you to first try various content, and then give us more detailed feedback on when and why the displays are difficult to see so we can relay that information over to the dev. team. Thanks!
    These new indicators are not friendly for colorblind people. They are too dim and blend in with the ground. We would not like to try various content first, we would like to be able to see the indicators at all.

    I would also like to add that the instance in which it's difficult to see is irrelevant. If anyone, anywhere has a problem seeing the indicator in any instance, you need to change it. What's the point of having an accessible indicator if you use a color and tone that makes it inaccessible to individuals who don't have a choice as to what their eyes can and cannot see?
    (16)
    Last edited by Vinta; 11-12-2015 at 05:25 AM.

  2. #2
    Player
    CatchaFire420's Avatar
    Join Date
    Mar 2011
    Location
    Uldah FTW!
    Posts
    68
    Character
    Aneas Corilius
    World
    Hyperion
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Vinta View Post
    If anyone, anywhere has a problem seeing the indicator in any instance, you need to change it.
    I would like to offer my thoughts. I do love tanking, and I have found myself getting hit with more aoe damage since the change.

    From a practical point of view, I also agree this was something that was in no need of fixing, and when you mess with something so fundamental to your job and skill sets, well it diminishes my playing experience. As a war, when I do huge group pulls in DF dungeons, all multiple mob aoe's blend into each other making noticeably harder to see where I need to dodge. If its noticeably a nag, then over time it will diminish my or other players' playing experience and this cannot happen.

    If others love the look great, but again make a legacy option because imo, its too dim and it is not prioritized over all the other area of effects.
    (0)



    Aneas Corilius of Lindblum. I am at your service, kupo!