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  1. #1
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Keftenk View Post
    I really hope we can't too, because it's going to be a pain having to go back to old ass content just to get a item that is better then something in newer content when materia'd up.

    Still, a confirmation whether you can socket or can't socket rare/ex would be nice, before I start buying crap before prices jump.
    They said before you wouldn't be able to attach materia to anything that is Untradeable.
    (1)

  2. #2
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Estellios View Post
    They said before you wouldn't be able to attach materia to anything that is Untradeable.
    Really ;o Do you know where they said that?
    (1)

  3. #3
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Keftenk View Post
    Really ;o Do you know where they said that?
    * It is possible to have others attach materia on your behalf, as long as the gear you wish to enhance is tradable.
    From this, under "Attaching Materia": http://forum.square-enix.com/ffxiv/threads/277

    Also the fact that this is supposed to bridge the gap between crafted gear and NM/Dungeon/Whatever gear by letting you create powerful gear through time and effort. Allowing special Unique/untradeable gear defeats the whole purpose of the system and keeps those items waaaay more powerful than crafted gear.
    (4)
    Last edited by Estellios; 09-17-2011 at 10:06 AM.

  4. #4
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    * It is possible to have others attach materia on your behalf, as long as the gear you wish to enhance is tradable.
    Quote Originally Posted by Estellios View Post
    From this, under "Attaching Materia": http://forum.square-enix.com/ffxiv/threads/277

    Also the fact that this is supposed to bridge the gap between crafted gear and NM/Dungeon/Whatever gear by letting you create powerful gear through time and effort. Allowing special Unique/untradeable gear defeats the whole purpose of the system and keeps those items waaaay more powerful than crafted gear.
    Weird, I took that as pretty much confirmation that we will be able to enhance r/ex gear, just that we'd have to do it ourselves.

    Edit: The way you see it makes no sense to me either. If we can't enhance r/ex endgame gear, then all of those people who are decked out in r/ex gear won't even use it because they are likely the min/max type and will opt for the best equipment in game. Which means they'll be going for +5 crafted gear, making the r/ex gear useless and the content pointless for them.

    I think it's time we got a real confirmation on this..
    (1)
    Last edited by MeowyWowie; 09-17-2011 at 08:54 PM.

  5. #5
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    In order to create a materia, the spiritbond level on the item must be maxed out.
    The spiritbond level on an item is increased through usage, such as using them in battle. If the item is used in battle, the rate that spiritbond will increase will differ depending on the enemy you fight and if the item is optimal for your level. If you were to use an optimal item, the spiritbond level will be maxed out within a few hours of play time.
    I have a suggestion (if it hasn't already been considered, implemented or rejected). If a piece of gear reaches 0 degradation (broken), the Spirit Bond should be lost as well. Also 100% gear should accumulate Spirit Bond faster than 25% gear, for example.
    (0)

    Papa was a rolling stone...wherever he laid his barbut was home.





  6. #6
    Player
    Holland's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa ^^
    Posts
    751
    Character
    Holland Stark
    World
    Faerie
    Main Class
    Marauder Lv 24
    Quote Originally Posted by Davorok View Post
    I have a suggestion (if it hasn't already been considered, implemented or rejected). If a piece of gear reaches 0 degradation (broken), the Spirit Bond should be lost as well. Also 100% gear should accumulate Spirit Bond faster than 25% gear, for example.
    *While in the grind party*

    "Wait guys, stop. My gear just went down to 75% so I'm not getting spirit bond points as fast as I should like"

    *warps back to aetheryte* *repair NPC* *chocobo to grind spot*

    5 minutes later: ready guyz! im back! *10 minutes after the grind started again* *Another party member*

    "uh, guyz, Im down 75% on my gear, brb!"

    Now repeat that same process over and over again.....

    To answer you properly, I believe gear degradation should not have anything to do with spirit bonding.
    (17)
    Last edited by Holland; 09-17-2011 at 12:51 PM.

    Signature provided by grausekopf ~ Thank you ^^
    Quote Originally Posted by Hikozaemon View Post
    Thanks for the 5 ifrits canes Yoshi i can build a life raft and use them to float to another mmo.

  7. #7
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Holland View Post
    *While in the grind party**

    "uh, guyz, Im down 75% on my gear, brb!"
    Sounds like every Grind Party I've ever been in: "I need food". "I need arrows", I need Signet", "I need tools", etc. LoL
    ...but I understand.
    I never claimed all my suggestions were good ones. ;>P But I still think Broken gear should lose the Spirit Bond cuz frankly, you're pretty lame if you let your gear break and besides...it's broken.
    (1)

    Papa was a rolling stone...wherever he laid his barbut was home.