do i sense sarcasm? then let us continue on that chain of thought
let's forget about chocobos, ifrit battles, extra dungeons, class balancing, improvements to crafting, the materia system, enemy level balancing...
I wonder if User201109011315 always complains about the food in restraunts because it wasn't prepared by 'it's original developer'. Though I doubt he gets out from under his rock enough to go to a restraunt tbh
Auto-attack is a good thing to build on. As more skills are introduced into the game, the more time you'll be spending using skills, abilities and spells, you wouldn't have time to have to keep pressing the 1 key to get extra TP, so it's better if the game does it automatically.
Also considering how to play it on a gamepad, you'd need some pretty fast fingerwork to keep up with the pace that keyboard users have, so if they kept the original system once it comes out on PS3, you'd end up with some players that could attack quickly and spam off skills, and then PS3 players who's fighting would be slow as they have to keep cycling through skills to use them whilst somehow still managing to throw the basic attack in too.