Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast
Results 71 to 80 of 87
  1. #71
    Player
    ShiloEET's Avatar
    Join Date
    Oct 2013
    Posts
    185
    Character
    Nykova Williams
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by SendohJin View Post
    for the job you're not spending Esoterics on.
    That makes sense.
    (0)
    I don't think anyone can stop me anymore, except for god"...

  2. #72
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Colorful View Post
    That begs the question, why didn't The Diadem replace The Hunt entirely? It's pretty much a better version of The Hunt, even with its own currency similar to The Hunt.
    Probably because The Hunt is a fully working game aspect in the open world that some people actually like doing. My question is, why are people so adamant about removing or replacing a type of gameplay they don't like when they could just suggest additional types of gameplay? "Better" is subjective after all.

    Quote Originally Posted by Kurogaea View Post
    ............Why are you comparing company exploration to hunts? You do a buttload more things in explorations. In fact explorations would've been alot better if the exploring factor wasn't butchered with a damn to-do list. Whats the point of going to these new mysterious lands if we can't discover the s#%$ that are mysteries to us?? We already know what we're looking for!! That's like half the exploring right there!! Another idea with untapped potential.

    The hunt idea is what hunts should have been in the past. Explorations would've been different too. Btw its was the first time I looked at that picture, super disappointing.
    He was comparing your hunt idea to The Diadem, because they are almost identical. Except The Diadem offers other things to do if the team wants to stay there after killing one enemy. So your style of hunts would be redundant upon implementation. Also, you can minimize/hide your duty objective list if you don't like it.

    Good thing about The Diadem is that it's apparently going to drop 210 gear, so anyone who prefer instanced hunting/exploring is free to do so for similar rewards. The cooldown between full missions is only 30 minutes which is a lot less than the wait for another S rank to pop.
    (0)
    Last edited by Reinha; 11-07-2015 at 11:55 PM.

  3. #73
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Reinha View Post
    Probably because The Hunt is a fully working game aspect in the open world that some people actually like doing.
    It's fine when it's relatively dead, but when it's a zergfest does anyone really find it fun? I doubt it, I can't speak for everyone but I can't say I enjoy people name calling each other on chat for 10 minutes due to "pulling early", or anything of that sort. They shouldn't be tied to progression, bardings, minions, sure. That maintains a healthy but not so toxic community for The Hunt, but when they tie progression it's not beneficial for the game or the players, while putting a lot of people off. If they insist on turning it into a zergfest time and time again, it's better to rid of it all together.

    They're forcing people into content that they otherwise wouldn't touch with a ten foot pole, which is where the problem lies. I know someone is going to respond "But you can spend 10+ weeks with the weekly Void Ark lockouts!", why did the Void Ark have to have those items weekly locked to begin with? It would be like telling someone they can drive for 2 hours to pick a package up, or wait 2 months for it to be delivered, obviously they're going to drive the 2 hours.
    (6)
    Last edited by Colorful; 11-08-2015 at 12:10 AM.

  4. #74
    Player
    DracotheDragon's Avatar
    Join Date
    Aug 2013
    Location
    Somewhere
    Posts
    1,645
    Character
    Asuka Kiyomi
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    well the fun thing is if OP doesn't want to do hunts to upgrade there is always Alexander:groidias (i think thats spelt right but either way SAVAGE) if you don't want to hunt. besides the hunting community has still been very active. this won't do much just throw a bone for those who don't want to do alex or void ark for new gear.
    (0)

    Sometimes you just got to have Some fun

  5. #75
    Player
    Alex_Lenderson's Avatar
    Join Date
    Aug 2014
    Posts
    272
    Character
    Alex Lenderson
    World
    Zalera
    Main Class
    Conjurer Lv 62
    Wait so hunts allow you to upgrade to 210 w/o lock out? Will they be removing the lock out for Savage then?
    (0)

  6. #76
    Player
    Slappah's Avatar
    Join Date
    Sep 2014
    Posts
    722
    Character
    Slappah Lol
    World
    Jenova
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Alex_Lenderson View Post
    Will they be removing the lock out for Savage then?
    No they aren't removing the lockout on Savage.
    (0)

  7. #77
    Player
    Alex_Lenderson's Avatar
    Join Date
    Aug 2014
    Posts
    272
    Character
    Alex Lenderson
    World
    Zalera
    Main Class
    Conjurer Lv 62
    Quote Originally Posted by Slappah View Post
    No they aren't removing the lockout on Savage.
    Why? If they are letting people do it with no lockout on hunts...
    (0)

  8. #78
    Player
    UltimateAoe2's Avatar
    Join Date
    Jan 2014
    Posts
    901
    Character
    Final Spark
    World
    Balmung
    Main Class
    Bard Lv 90
    Quote Originally Posted by Alex_Lenderson View Post
    Wait so hunts allow you to upgrade to 210 w/o lock out? Will they be removing the lock out for Savage then?
    Savage is being added in the Duty Finder, so I assume yeah it's unlocked.
    (0)



  9. #79
    Player
    Tyrial's Avatar
    Join Date
    Aug 2013
    Posts
    494
    Character
    Tyrial Highguard
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Quote Originally Posted by UltimateAoe2 View Post
    Savage is being added in the Duty Finder, so I assume yeah it's unlocked.
    I don't recall reading that in the preliminary notes. All I saw regarding Alexander was normal mode having the loot restriction removed.
    (0)

  10. #80
    Player
    Mutemutt's Avatar
    Join Date
    Oct 2013
    Posts
    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Tyrial View Post
    I don't recall reading that in the preliminary notes. All I saw regarding Alexander was normal mode having the loot restriction removed.
    They even bothered to explicitly state that the lifting of the loot restriction for normal does not apply to savage.
    (5)

Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast