Quote Originally Posted by Syzygian View Post
The balance does not just concern DPS though. If you gave PLD WAR or DRK-level deeps it still wouldn't fix the rest of their kit which is disjointed and revolves around mechanics that are utterly divorced from eachother with the sole exception of Sheltron for block procs and MP. PLD wouldn't need insane DPS if their utility simply got the fix it deserves, for the same reason that BRDs don't need to do MNK or SMN-level dps. Imagine if they did something (totally unrealistic) like giving Paeon or Ballad to PLD. You could ditch your BRD/MCH and bring an extra caster. BRD/MCH would still have their place in DRK/WAR groups. You could also forgo a DRG for a MNK/NIN since you'd have no ranged DPS needing the piercing debuff. Something like that could open party compositions up to entirely new possibilities. As I said, its highly unlikely. But balance is something that concerns the entire party, not just the tanks.

You could even give PLD abilities to make it function as a healer/tank hybrid, like a Lustrate/Tetra clone and perhaps a Soil/Asylum clone as well. Thus allowing you to forgo a WHM, bring a SCH/AST and allow them to dip into cleric stance far more often. It'd be a totally different playstyle and would fit in with the direction that they've established for PLD. PLD isn't the raging berserker that is WAR and its not the menacing death-dealer that is DRK. Its a protector, a meat shield. They are not going to abandon that design choice any more than they are going to nerf WAR or DRK's DPS.

Giving PLD high personal DPS is A. Not likely to happen and B. Not the only fix to the problem.
Oh, I completely understand where you're coming from saying that it's not just a DPS issue. Our kit is indeed a mess. I have a signature in my posts of a thread I took days to type out for suggesting changes they could make to the job that would be a way to fix it. The community pretty much accepted the thread with neutrality and it's since died. I've been saying the job needs reworked to even accomplish balance for a while now. I also said the longer they prolong fixing it the more and more and more obvious it will become that it's a mess right now. The job has to be reworked. It has to work with itself and others, it has to overcome its own weaknesses over time. That's the whole reason why Warrior is the ideal job right now. It's not at all because it just puts up massive numbers. It ensures its own survival while also boosting its damage. The DPS is just a benefit and the skills have been tailored around that.

Square, give that kind of shit to everyone, we need to be able to have built in obstacle destruction.