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  1. #71
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by RecklessLion View Post
    So in other words we was wrong for an entire series??? Meh I don't think so.
    Look around you at the average quality of the players you're playing with in duty finder. Do you really think it's that far fetched that the community has been collectively wrong? Final Coil was practically built around warrior CD timers and SCoB was great for them too with all the cleaves you can inner beast.
    (0)

  2. #72
    Player
    NFaelivrin's Avatar
    Join Date
    Dec 2014
    Posts
    192
    Character
    Nymeria Faelivrin
    World
    Ultros
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Blitzace View Post
    What i honestly don't get. Some people are telling us PLDs to wait for 3.2 Are you kidding me? wait another X months for that patch for stuff to be fixed?
    It's not even that, its "wait even more for the possibility that maybe they'll stop thinking PLD is working as intended and actually fix the trainwreck that is the current state of tanking". The bizarre reluctance to actually fix a class that has become widely agreed on as the worst class in the game makes me think we should just assume the worst. Yoshida even acknowledged that Clemency and Divine Veil are garbage and yet did absolutely nothing to fix them.
    (5)

  3. #73
    Player
    Alex_Lenderson's Avatar
    Join Date
    Aug 2014
    Posts
    272
    Character
    Alex Lenderson
    World
    Zalera
    Main Class
    Conjurer Lv 62
    Quote Originally Posted by NFaelivrin View Post
    It's not even that, its "wait even more for the possibility that maybe they'll stop thinking PLD is working as intended and actually fix the trainwreck that is the current state of tanking". The bizarre reluctance to actually fix a class that has become widely agreed on as the worst class in the game makes me think we should just assume the worst. Yoshida even acknowledged that Clemency and Divine Veil are garbage and yet did absolutely nothing to fix them.
    That's the part I really don't get. Why not buff Clemency? If you know something sucks -fix it!
    (1)

  4. #74
    Player
    Jpec07's Avatar
    Join Date
    Jul 2015
    Posts
    868
    Character
    Matthias Gendrin
    World
    Cactuar
    Main Class
    Paladin Lv 80
    Quote Originally Posted by NFaelivrin View Post
    Yoshida even acknowledged that Clemency and Divine Veil are garbage and yet did absolutely nothing to fix them.
    I would much rather have them test it against different types of encounters to see if they can make it more useful that way than do the WoW class pendulum every patch. They're slow about making changes because they're careful and want to get it right--while a little frustrating to deal with, I actually far prefer it to how some other developers jump the gun and overcompensate.

    If there are problems with PLD that go beyond encounter design (there are), then it will become clearer to them what needs to be done as they analyze the data from the next tier or two of dungeons, trials, and raids.
    (0)
    __________________________
    A dungeon party with two summoners always makes me egi.

    Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
    Learn to Play (it's not what you think): http://www.l2pnoob.org/

  5. #75
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Gangaloo View Post
    Let's also not forget, despite the fact that WAR has really strong CDs and high DPS... no one wants to lose Storm's Path. That's probably the most overpowered ability in the WAR's tool kit that everyone tends to over look.

    Easy fix to storm path problem. Give DRK a slashing resistance down effect can actually be easily done.

    Dark Arts+ Scourge= slashing resistance down to mob.
    (0)

  6. #76
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Dererk View Post
    Easy fix to storm path problem. Give DRK a slashing resistance down effect can actually be easily done.

    Dark Arts+ Scourge= slashing resistance down to mob.
    They should lower the cost of a Dark Arts then, because it would be one more thing to DA in the rotation.
    I think the best solution to put slashing debuff on DRK would be just put it on Delirium, as MNKs have the blunt debuff on their Dragon Kick. They would just have to separate the INT debuff from the resistance debuff in order for them to not conflict with eachother.
    (2)

  7. #77
    Player
    Ralvenom's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    199
    Character
    Ralvenom Mahlfusant
    World
    Exodus
    Main Class
    Warrior Lv 60
    PLDs, whining even when things go their way!
    (0)

  8. #78
    Player
    Cirdan-Faust's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    32
    Character
    Beor Faust
    World
    Hyperion
    Main Class
    Dark Knight Lv 80
    Under no circumstances should PLD have the same DPS as DRK and WAR unless they all have the same defense but then why even have 3 different tanks? If they level out DPS you are back to 2.X where there was never any reason to have a WAR. It should be defense risk vs. DPS reward. Unfortunately current content doesn't make tank risk a real thing.

    Content needs to be thought out more so it utilizes the strengths of all 3 tanks more and PLD should have more utility added to balance their lack of DPS. Its exactly the same as AST. Healers have great design that should be mimicked.
    (1)
    I live in a clock now, umbrellas and blimps n****

  9. #79
    Player
    Cheraa's Avatar
    Join Date
    Aug 2015
    Posts
    182
    Character
    Cheraa Zedd
    World
    Odin
    Main Class
    Paladin Lv 60
    SE could make our Conjurer Subclass somehow useful. Currently we can use ONE Skill. The rest of it is just stupid.

    - Make Cure scale with STR as Paladin and we would have a great 400 Potency Heal to support our Party. (Patch 3.1 with lvl 60 -> 250 HP Heal, serious SE? We have ~16.000 HP!)
    - Make Raise an In-combat rezz, that we can help healers raising a fallen member as OT.

    Or Remove Marauder and give us Puglist with:

    - Featherfood, Second Wind, Internal Release and Mantra.


    First of all, Paladin suffers so much of having such weak Sub Classes. If you wouldn't take any Skill out of them, it wouldn't make any real impact to your playstyle, as it is.
    (0)
    Last edited by Cheraa; 11-11-2015 at 11:31 PM.

  10. #80
    Player
    Faeon's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    394
    Character
    Faeon Nightwhisper
    World
    Ragnarok
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Cirdan-Faust View Post
    Snip
    Players will always favour more dps than utility of what a PLD could bring currently. Push phases faster the more deeps you have. You see this sort of stuff with Ravana where you bring one tank not two. So unless the devs make it so you have to-do x and y and have a and b. This sort of issues will be with us forever.
    (0)

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