What do you mean you can't pony farm undersized anymore?Expert Roulette has only ever been 2-3 dungeons with the old list getting shunted down to High. I'm not sure where people are getting this notion that this is an exception. As for the Primal weapons... price isn't changing if not getting higher anytime soon as this adjustment will mean less people farming them because you can't do Undersized pony farming anymore.
[2.0] The casting time of the ranged DPS PVP Adrenaline Rush ability, Terminal Velocity, has been reduced.
[2.0] The following items will now appear in the treasure chest of each party in an alliance when undertaking Syrcus Tower or the World of Darkness:
Wind-up Onion Knight / Puff of Darkness
[3.0] The weekly restriction on rewards in Alexander: Gordias has been removed.
Mmm nice.
Last edited by Avidria; 11-07-2015 at 12:43 AM.
Indeed...
...and that's not even my retainer, that's my own character's inventory, because my retainers are already full.
Having said that, I do have two concerns.
1) There's basically nothing new to buy with Company Seals, and hasn't been for quite a while now, if I remember correctly. I mean, Eagle and Swan Feathers, really? Even if they didn't amount to only two new items, the old treasure maps have been dropping so much of those that they've been well under 1000gil on the market board for ages (as far as I know), so what's the point of this addition? Unless some new recipes will require them by the dozen - new recipes for the highest level omnicrafters, something tells me, meaning it's still gonna be a very niche demand...
2) There's no word about raising that 50k seal cap either, which has been around since the start. And we've had so many item sets that can be exchanged for close to - or even more than 1k seal (for just one piece), that it still feels like idk what to do with either the items or the seals. ("Crafting mats", some say I'm sure, but those too have been around for so long, with such an abundance of seals, that there really is no need for extra effort to bother with them.)
+1: Why don't we still have Expert Delivery achievements, again?...
This was actually the original intent for this area. It was originally designed for Hinterlands and the shire to be the same zone. So before they separated them, we would of been able to fly around anyways. But they changed that due to not wanting congestion to effect the hinterlands, with the thousands of people afk. I'm happy with the flying. But also the new aethernet, would of been enough on it's own. But again not complaining. I'm a full supporter of getting around easier in this area. I'm assuming the npc that lets you port outside will be removed, sense the Aethernet reward for attuning them all usually lets you go outside.
Also from the notes it appears that they are putting all of the Eso upgrade items in the vendor? That seems a bit odd to me. You would think they would filter them in peace-meal. Start with Coat, then Twine, then Wyvern Horn. That's what they've done in the past. Although maybe the fact the patch is late, we should assume this is normal. But it looks like both the hunts and void ark weekly will let you have any of the three. That's a slight departure from how they've done it before IIRC. I wonder what the cost of the items will be with logs(500seals each). 6=Horn 4=twine 2=coat? Maybe 8/6/4. Sense they are rewarding a drop weekly from the void, then its easy to assume the cost would be high in logs. Unless they want us to gear up in a week. But again, the patch is late, so maybe they just letting us catch up idk.
I think the horn is the wyvern mount summoning item, not the weapon upgrade, which is a gobdip lol
Woops, my bad. I actually got through re-reading the notes, and I was like wait didn't yoshi just say in live letter we wouldn't get the weapon yet.. So Ya that's my bad there. lol.
Seeing Sastasha of all dungeons on that list is hilarious.[2.0] The parameters of enemies and mechanics in the following dungeons and trials have been adjusted:
Copperbell Mines / Sastasha / Haukke Manor / Brayflox's Longstop / The Sunken Temple of Qarn / Cutter's Cry / The Stone Vigil / Dzemael Darkhold / The Aurum Vale / Copperbell Mines (Hard) / Haukke Manor (Hard) / The Howling Eye / The Dragon's Neck / The Chrysalis
While any groups with 1 melee and 3 different ranged jobs just got kicked in the junk for no real reason.
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