As i expected they seem to have lost faith with how savage is now.


As i expected they seem to have lost faith with how savage is now.


I actually like this idea. It was even worse when said bailing players were tanks.


I hope the roulettes aren't the way it actually will be. I got so sick and tired of doing the same 3 dungeons over and over and over again. Even worse, I tend to get the same dungeons. 2.5 was AKHM Roulette. I didn't bother trying to cap Eso on 3.0 roulettes, and I probably still won't try and cap Eso. I'll run a few roulettes when I feel like it, but if my motivation isn't there, I'm not going to run the dungeons.
Most people I know don't want to go near Alexander Savage with a ten-foot pole. It's too much of a hassle to form and maintain a static of people you can get along with, can do the fight, and are patient if the group wipes more then two-or-three times. Plus, there's the whole static = marrying the game/second job mentality that scare most of us casuals away (and some of the people who are wizened from Coil statics).


Just make all pieces that may be considered "BiS" drop at the last boss. Basically anything with crit and/or det on it will drop only at the last boss. People will always leave a party after getting their loot and this becomes more frequent the later in the week it gets. Coupled with the growing frustration of not getting the specific loot you want and capped on tomes for the week only exacerbates this problem. There is nothing you can do to "solve" this issue so the best way to go about it is to simply make the fights interesting and not make the rng so bad that people literally want to leave the dugeon after getting their loot.
Last edited by Marxam; 11-06-2015 at 05:43 PM.

I was honestly hoping for class balance. I have a bard, ninja, and machinist at 60 with 190+ gear. I enjoy playing the ninja and machinist. I dont like to see people skipping over classes. I was hoping to see tweaks to Savage in its current state rather than implementing 210 gear as an attempt at a soft nerf.
All in all this patch is much needed. It seems that the following patches will be much sooner than what we waited for 3.1.


Mmm... dat tail condom...
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