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  1. #31
    Player Ercapote's Avatar
    Join Date
    Aug 2015
    Posts
    193
    Character
    Sebaron Rivail
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Yukiko View Post
    Wait, what, you complain that square enix finally understands?
    Making DPS-checks was never a good idea from beginning and when they are now adjusting content to fix that you complain about DPS from a tank?
    If the current mechanics stay the same i would agree with you, but from the informations we are getting they will change the mechanics and so the pld class may can play a much better role in "protecting" and not beeing a damage dealer...
    Which I completely agree and like I said in a previous post I didn't though about the 3.2 changes coming my have significant different for PLD.
    (1)

  2. #32
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Ercapote View Post
    If you give a bad reply you got another in return that's how it goes.
    Please look up the meaning of the word 'irony'.

    Honestly, the skills you listed all have good uses except for clemency and divine veil. Some of us know to use shield bash and shield swipe to block dangerous skills being used, and Tempered Will to avoid being tossed around like a rag doll. Cover is equally crucial when your healer catches a stray. You can't honestly tell me that you've been a Paladin all this time, and you've found these skills to be worthless. To me, that speaks more about your skill as a paladin than the paladin job itself.

    Honestly, what Paladin really needed from Heavensward was an AoE damage dealing attack. Circle of Scorn is great, but it's not enough. Both Dark Knight and Warrior have area effect damage dealing skills on the GCD. Flash simply isn't a replacement, as it has fixed aggro.
    (4)

  3. #33
    Player
    Slappah's Avatar
    Join Date
    Sep 2014
    Posts
    722
    Character
    Slappah Lol
    World
    Jenova
    Main Class
    Reaper Lv 90
    Are you sure flash has fixed aggro? I swore it scaled off your attack power
    (0)

  4. #34
    Player
    VirusChris's Avatar
    Join Date
    Aug 2013
    Posts
    513
    Character
    Chris Corona
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Lemuria View Post
    snip
    Agreed... though I do wish Cover had a longer range. The Healers have to get up close to receive it and I can't stop tanking to rush over to the other side to cover or have the party have the boss/enemy facing towards them.
    (0)

  5. #35
    Player
    Fluffya's Avatar
    Join Date
    Jan 2015
    Posts
    47
    Character
    Fluffya Appleton
    World
    Gilgamesh
    Main Class
    Archer Lv 67
    The thing is that those paladin skills are so circustantial that SE cant put a use to it without be detrimential for the other tanks. Tempered Will isnt even working again Typhoon for example.

    Paladin got too much skills on gcd too. Shield Bash and Flash should be out of gcd to increase the global effectiveness of the job. Just give them a longer cd and no cost like the other two tanks.

    Clemency should also be instant cast to get a better usage of it. At full mp, you can only cast it twice in a row anyway.

    Paladin need an aoe and it should use mp since the job is short on tp while mp have no usage at all.
    (2)

  6. #36
    Player
    SakuraHadoken's Avatar
    Join Date
    Mar 2011
    Posts
    11
    Character
    Gummisune Mune
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Lemuria View Post
    Honestly, what Paladin really needed from Heavensward was an AoE damage dealing attack. Circle of Scorn is great, but it's not enough. Both Dark Knight and Warrior have area effect damage dealing skills on the GCD. Flash simply isn't a replacement, as it has fixed aggro.
    Considering PLD always had the worst AoE dps by a large margin in the game too this was needed really badly. And its not like PLD's single target dps can make up for it having the worst AoE dps.

    On top of having so many situational abilities in a DPS heavy meta its just in a really bad spot, hopefully in 3.2 something is really done..
    (1)
    Last edited by SakuraHadoken; 11-06-2015 at 11:15 AM.
    You can never have too much candy and sweetness in your life.

  7. #37
    Player
    Dhex's Avatar
    Join Date
    Aug 2013
    Posts
    1,006
    Character
    Jadus Salaheem
    World
    Ultros
    Main Class
    Marauder Lv 90
    TL;DR Paladin is screwed up and has a janky toolkit.


    Yeah.
    (0)

  8. #38
    Player
    Xenosan's Avatar
    Join Date
    Sep 2011
    Posts
    1,021
    Character
    Goffard Gaffgarion
    World
    Sargatanas
    Main Class
    Dark Knight Lv 73
    The QA says nothing of changing the Main Stat modifier from STR to VIT in damage calculations. That presumption is coming from player interpretation, an interpretation that I frankly think is soaked in Wishful-Thinking.

    If things remain as they are; with MT/OTs both delivering Damage-Dealer level DPS, than not just PLD/DRK/WAR, but all future tanks will have to be designed with strict DPS balance in mind. SE not touching PLD tells me they don't intend going that route.

    The 3.2 adjustment will instead be a bilateral DPS nerf. No more DPS gains from stacking STR/Slaying. Weapon Damage + STR(iLVL capped) + Det. 17-25% DPS reduction on all tanks (assuming they were wearing Slaying pre-patch)

    Thats imo more realistic. Plz look forward to it?
    (0)

  9. #39
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Xenosan View Post
    The QA says nothing of changing the Main Stat modifier from STR to VIT in damage calculations. That presumption is coming from player interpretation, an interpretation that I frankly think is soaked in Wishful-Thinking.
    The assumption comes from the fact that the Primary stat for Healers and DDs both increase their damage dealing capacity while Tanks that gear for their primary stat do not gain any damage from doing so. Simply having damage scale from VIT instead of STR makes a lot of sense. AFAIK, No one is taking that assumption to the "DEVS PROMISED IT SO WE'RE GONNA GET IT!" level, its just what a lot of people think could happen.
    (0)

  10. #40
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    is very sad see how the current DPS rage are hurting the comunity.

    "paladin don have any utility" - really, the people are complety blind, dark knigth only give to the party a little more personal dps and delirium without monk and ppl say paladin dont have any utility?, the devs are rigth, the main pld problem is the class cant show how are good they skills, the content is a joke, they gonna change the damage formula for tanks in 3.2, thats is a fact right now, make changes now is just add more work to do in the damage calculation and balance for 3.2.
    (0)

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