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  1. #1
    Player
    Primernova's Avatar
    Join Date
    Nov 2015
    Posts
    2
    Character
    Primer Nova
    World
    Leviathan
    Main Class
    White Mage Lv 55
    Quote Originally Posted by Nektulos-Tuor View Post
    Exactly.

    Say they added a system which made EVERYONE on a server weaker and the ENTIRE server stronger if they did something

    I see other players as competition/rivals, not friends.
    Queues need to be removed from MMOs. Queues, ruined MMOs. The need for an actual community, used to be very important, even if it was competitive, or especially so. Players used to step up in droves, to get better and learn. Once 'catch up' gear and having content handed to everyone was a thing, the genre died. The Japanese inherently have a deep sense of community, the west does not, at all anymore.

    Make no mistake, MMOs are a dead genre. The current form of them is based strictly on addiction. They are zero fun compared to what they used to be, or any other current genre. You are wasting your time still playing them in this state.
    (5)

  2. #2
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Primernova View Post
    Queues need to be removed from MMOs. Queues, ruined MMOs. The need for an actual community, used to be very important, even if it was competitive, or especially so. Players used to step up in droves, to get better and learn. Once 'catch up' gear and having content handed to everyone was a thing, the genre died. The Japanese inherently have a deep sense of community, the west does not, at all anymore.

    Make no mistake, MMOs are a dead genre. The current form of them is based strictly on addiction. They are zero fun compared to what they used to be, or any other current genre. You are wasting your time still playing them in this state.
    In Everquest you could make your character as strong as 5-10-15 other players if you put enough time and gear onto him. It made characters as individuals strong because that is the type of game it was.

    If this game allowed such a thing, where individualism and competition (and entitlement) are King. Do you still think NA would suck?

    I agree, they are not really that fun. I mostly just play for the RP.

    When a game puts a cap on how strong your character can be, then its not a game made for the NA culture. Not many games these days allow that kind of play anymore. So, guess what? NA is usually the worst in everything.
    (0)
    Last edited by Nektulos-Tuor; 11-04-2015 at 02:36 PM.

  3. #3
    Player
    Primernova's Avatar
    Join Date
    Nov 2015
    Posts
    2
    Character
    Primer Nova
    World
    Leviathan
    Main Class
    White Mage Lv 55
    I played EQ1 from launch, you could maybe be stronger than other players in token duels, but in PvE it was all cooperation. No queues, no transfers, no name changes and years to level up fully. So getting blacklisted was true death to a player.

    Westerners REQUIRE penalties to behave. Everyone's Rambo here. So sad.
    (13)

  4. #4
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Primernova View Post
    I played EQ1 from launch, you could maybe be stronger than other players in token duels, but in PvE it was all cooperation. No queues, no transfers, no name changes and years to level up fully. So getting blacklisted was true death to a player.

    Westerners REQUIRE penalties to behave. Everyone's Rambo here. So sad.
    It was the same case in Starwars Galaxies/Everquest II as well. I mean you really REALLY got punished if you didn't have friends.

    This game, you can level 1-60 and never talk to a single person.

    You couldn't get past level 10 without forming a party yourself and working with other people. You had to find/ask crafters to make you armor so you can survive the first dungeon.
    (1)

  5. #5
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Primernova View Post
    Queues need to be removed from MMOs. Queues, ruined MMOs. The need for an actual community, used to be very important, even if it was competitive, or especially so. Players used to step up in droves, to get better and learn. Once 'catch up' gear and having content handed to everyone was a thing, the genre died. The Japanese inherently have a deep sense of community, the west does not, at all anymore.

    Make no mistake, MMOs are a dead genre. The current form of them is based strictly on addiction. They are zero fun compared to what they used to be, or any other current genre. You are wasting your time still playing them in this state.
    it's all the matter of attitude.
    it doesn't matter what method is employed if the attitude doesn't change.
    want an example?
    the JP and NA community in FF14 despite both having queues.
    (1)