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  1. #121
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Colorful View Post
    Well I don't know about this spirit of the community nonsense, but there are many reasons why a player may not want to be in an "open" FC and stick to a personal one.
    The biggest reason being, to hog FC housing for personal use back when housing was only open to FCs.

    And as Archaell said, this game is REWARDING you for being anti-social... A whole extra retainer worth of space, basically, a whole plethora of buffs that you get to choose for yourself without having to worry about whether the rest of your company mates want it or not, the ability to sell hard mode exploration runs and net all the profit for oneself, the ability to sell aetherial wheel stands and airship venture-specific rewards - I could go on, but whatever, there's not much point. SE has made their stance pretty apparent by kowtowing to the VERY small subset of people that a 2-man requirement would have affected. At least Void Ark looks pretty cool.
    (4)

  2. #122
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by loreleidiangelo View Post
    snip
    That still doesn't answer anything why you guys have lost all excitement for this excitement. All I see is needless hostility to content that's not even out yet, "This one change destroys everything I was looking forward to" is exactly how you're sounding right about now.

    A whole extra retainer worth of space
    A retainers worth of space, what of it? You can buy retainers. Why do you dislike your fellow players for this when SE is at fault for the lack of inventory space?

    a whole plethora of buffs that you get to choose for yourself without having to worry about whether the rest of your company mates want it or not
    99% of the time it's the teleport buff and the XP buff, this isn't a reason to be against anything. It just seems like you don't like the choices your FC has made regarding these buffs, whether that's the case or not I don't know.

    the ability to sell hard mode exploration runs and net all the profit for oneself
    Selling hard more exploration runs, how exactly are they going to do that all by themself? You don't see one person selling a Savage run do you? No, they're usually with your static and 7 man it with the person they're carrying. Unless you mean selling the ship, in which case, why not? Did they not create and rank up these airships? Did they not spend the gil and points required to get the airship up to speed? Let them do as they please, they worked for it.

    the ability to sell aetherial wheel stands and airship venture-specific rewards
    Yeah, because leaders of FCs don't already sell airship venture-specific rewards? You're kidding yourself if you think that's not the case in quite a lot of FCs, SE designed it in a that only the higher ups in an FC have direct control over the airships and they're rewards. One other thing, does this not benefit FCs without an airship, to be able to buy "runs"?

    It's all just needless whining for something that won't even affect you.
    (1)

  3. #123
    Player
    Balmung_Griffin's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    286
    Character
    Balmung Griffin
    World
    Sargatanas
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Colorful View Post
    Selling hard more exploration runs, how exactly are they going to do that all by themself? You don\\\\'t see one person selling a Savage run do you? No, they\\\\'re usually with your static and 7 man it with the person they\\\\'re carrying. Unless you mean selling the ship, in which case, why not?

    He\\'s talking about selling tickets to board his airship.
    Remember that Hard explorations are FC only, so a one person FC can charge "boarding fees" from seven other players if he wish to do so.
    (3)

  4. #124
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Colorful View Post
    That still doesn't answer anything why you guys have lost all excitement for this excitement. All I see is needless hostility to content that's not even out yet, "This one change destroys everything I was looking forward to" is exactly how you're sounding right about now.

    It's all just needless whining for something that won't even affect you.
    Nice ASSumptions you're making when you don't even understand half of what I typed about how the setup of FC functions in general benefit single-player FCs more than larger-scale ones. And no, I'm not unhappy in my current FC at all. I've been in it since launch, so you can take your conjecture and shove it.

    For the record, this change wasn't what killed my excitement for the content (various other aspects shown make it look not that appealing or as interesting as it sounded initially), but it certainly didn't help any. I'm just expressing frustration over the apparent direction SE is taking towards single-player FCs. In other games a solo-man guild won't get very far, so it's kind of bizarre to me that in this game not only can they do everything else a larger FC can do, they can actually do so with more perks.

    I mean, why doesn't everyone just make a single-player FC then? What the hell is the incentive to group with members of your guild in this game when you could just be in a solo FC and play with people in your Linkshells? I thought this would be the answer, but nope, "forced grouping content" (*snigger*) in this game is bad, mmmkay?
    (1)

  5. #125
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    Okay. What I am about to say might be very very stupid, but I have to get it out of myself.
    Building and upgrading an airship for exploration is very hard. It takes lots of people working together crafting industrial ammounts of materials and spending all their grand company seals. Hell you need at least 4 crafters online to advance crafting phases. Yesterday every single one of us worked like we were prisoners in a forced labour camp to get our second airship ready.

    So tell me, why is it unreasonable and evil an fascist and game ruining and whatnot to make sure that at least two of us are on the damned airships when it takes off?!

    Not every group member, not the majority of the group members, just two. Don't be selfish. We worked hard for it.

    Sure it locks away people who don't have an FC or only have a small FC with less than 3 people online all the time. But who the hell cares? The beauty of MMOs is that they have lots of things to do for lots of different people. Some might not care about PVP, some might not care about creafting, some might be too bad for raids and some might prefer to solo level with FATES without ever setting foot in a dungeon or partaking in any kind of group activity. Not everything is for everyone.

    Exploration voyages are treats for large FCs with lots of crafters. End of story. Deal with it.
    (0)

  6. #126
    Player
    Aoxaviar's Avatar
    Join Date
    Apr 2014
    Location
    Erozea
    Posts
    260
    Character
    Aoxaviar Issacs
    World
    Exodus
    Main Class
    Pugilist Lv 80
    Well I read the original post, and I get the gripe. I read about 3 more pages worth of posts and I also get the counter. Here is my 2 cents:

    I am the Master of a Small FC. I am the only active player in my small FC. I have 2 other members. One is one about 2 times a month, and 1 is on about 2 times every 3 months.

    Since we are a casual play FC, gaining members has been a problem since most on our server are looking for Raid FC's.

    However, with all of this, I am totally okay with the 2 FC member requirement for the hard mode content for exploration. Simple reason:

    - If I want to fight it out with others doing the fighting, I can find an FC with an open slot, and then hopefully also gather with them as well.
    - When my other FC mates are online, we will take out our airship and see what happens, or try to team up with other FCs and run the hard mode content.

    Problems - no problems here.

    Needed fixes - No fixes needed here.
    (1)
    Last edited by Aoxaviar; 11-04-2015 at 03:21 AM.

  7. #127
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by KingOfAbyss View Post
    ...
    Ikr? I can almost imagine her saying, "Purge all solo players, they are a stain on the face of Eorzea!". Everyone is free to play their game however they want. Deal with it.
    (0)

  8. #128
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by loreleidiangelo View Post
    why doesn't everyone just make a single-player FC then? What the hell is the incentive to group with members of your guild in this game when you could just be in a solo FC and play with people in your Linkshells? I thought this would be the answer, but nope, "forced grouping content" (*snicker*) in this game is bad, mmmkay?
    Wait....so you don't want this to be team only content, but you don't like solo-players who will just be able to easily run it like any FC would? .....

    .........
    .......


    (0)
    Last edited by Kurogaea; 11-04-2015 at 04:50 AM.

  9. #129
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Single player fc's are ruining the game. :c Unfortunately, there's almost no reason to even do this airship exploration. I suppose I'll just have to hope that Void Ark is at least interesting... Fully expecting airship exploration(hard) to be nerfed to face roll to further allow single player fc's to isolate themselves...
    (0)

  10. #130
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Kurogaea View Post
    snip
    I don't think you understood what I was trying to say. Cute .gif, though, it really provides this discussion with meaningful counterpoints.

    I was trying to say that "no forced grouping content" is the biggest complaint people would have when anything TRULY FC-only is ever introduced to the game. I have a feeling this is why FC primal summoning was probably scrapped, though I suppose various server and memory limitations are just as likely a culprit as potential player backlash.

    But seriously, this isn't a single-player game. I don't want to "purge" all solo players, or whatever nonsense you're spewing, but I also don't understand why some people are so against FC-specific content except for, frankly, relatively selfish or paranoid reasons. There are even players in this very thread who are in smaller FCs who were okay with the previous restriction...the only ones who kicked up a fuss were ones who enjoy having an FC all to themselves, which kinda goes against the point of having an FC, IMO.
    (2)

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