Please, please.
You're the only one saying that here. DRKs are competing with WARs in some situations (when MTing A3S out of Grit for example you can get higher than your OT Deliverance WAR) and when they are not, they are really damn close to them. For example I'm a main DRK myself and on A3S I very often end the phase 2 (when the hands reunite and transform into tornado) at around 1050 DPS at equal feet with my OT WAR mate (we're still on last phase, the boss will soon be dead). Sometimes I'm a bit above, sometimes it's him. We both feel that we could both do higher than that (and we will with i210 left side upgrades). Same for A1S, I tank it out of Grit except for busters, he's full time Deliverance, and we end the fight at equal feet. We have the exact same left side ilvl, and exact same jewelry and melds on right side. You are the bad DRK here, the job has good nasty good DPS when MTing. And when doing pure DPS in the OT role without any Reprisal and Low Blow reset, DRK is still pretty damn closer to WAR than PLD.
Heck, a simple look at fflogs would tell you that you're wrong. Accept the damn truth and git gud or get rekt.
Last edited by Freyyy; 11-01-2015 at 04:51 AM.
I said closer. As in below warrior but above paladin.
Here we have a post with a flexing Epeen. Look, take a look at Warriors abilities. Now look at Dark Knights. If both Tanks are equally geared and facing a single target it is impossible for a Warrior to lose to a Dark Knight. Warriors just get so many more offensive buffs and attacks, its not even a comparison. Now, on an AOE fight? I will agree, Dark Knight may win an AOE fight. However on a single target? No.Please, please.
You're the only one saying that here. DRKs are competing with WARs in some situations (when MTing A3S out of Grit for example you can get higher than your OT Deliverance WAR) and when they are not, they are really damn close to them. For example I'm a main DRK myself and on A3S I very often end the phase 2 (when the hands reunite and transform into tornado) at around 1050 DPS at equal feet with my OT WAR mate (we're still on last phase, the boss will soon be dead). Sometimes I'm a bit above, sometimes it's him. We both feel that we could both do higher than that (and we will with i210 left side upgrades). Same for A1S, I tank it out of Grit except for busters, he's full time Deliverance, and we end the fight at equal feet. We have the exact same left side ilvl, and exact same jewelry and melds on right side. You are the bad DRK here, the job has good nasty good DPS when MTing. And when doing pure DPS in the OT role without any Reprisal and Low Blow reset, DRK is still pretty damn closer to WAR than PLD.
Heck, a simple look at fflogs would tell you that you're wrong. Accept the damn truth and git gud or get rekt.
Here is your "fflogs" comparison:
OH LOOK, TALATHION WAS RIGHT IT WAS EXACTLY AS HE SAID IT WAS! *GASP* I SHOULD PROBABLY GET GUD!
My healer can out parse DPS classes some times, its not a thing you should balance it around.
Last edited by Nektulos-Tuor; 11-01-2015 at 08:13 AM.
DRK has the highest potencies on his combos, DRK has the most offensive oGCDs, and he gains even more while MTing (from BP + Reprisal + Low Blow, and if you MT out of Grit, you get all of that + Blood Weapon). You seem to not be able to understand that. Yeah we don't have Berserk or FoF. But look at our fucking base potencies, look at our DoTs, look at all that offensive arsenal we have. It compensates. Not completely because yeah, WAR is still ahead, but not that far, and can sometimes be a little bit below if the DRK has a good Low Blow proc rate. I never said it happened all the time, I never said that DRK was better than WAR, no, WAR is stronger, but what you were saying was that basically DRK was closer to PLD than WAR, which is entirely false and I was arguing against that. Your screenshot from fflogs only confirms my point. DRK is a little bit weaker, but can compete sometimes and parse pretty close to WAR, especially when MTing a fight where the boss has moderate to high speed physical attacks (like A3S). PLD, while also being able to put out good numbers, is pretty far below. DRK has the advantage of being the highest MT DPS out of the 3 tanks and by quite a good margin. That's not negligible. DRK doesn't need help DPS-wise.Look, take a look at Warriors abilities. Now look at Dark Knights. If both Tanks are equally geared and facing a single target it is impossible for a Warrior to lose to a Dark Knight. Warriors just get so many more offensive buffs and attacks, its not even a comparison.
eh...reading this thread hurts me now. Drks asking for buffs when they are the best mt in current raids...while pld just rots in it's cry corner wishing it had some of the tools/skills/dps as the other tanks, that is really messed up asking for drk buffs, and comes off as really rude to pld mains, but whatever.
Maybe in the future drk might need changes/buffs, but asking for it now in this content is plain ridiculous.
I kinda hope SE over buffs Pld in 3.1, so I can ask for more buffs in 3.2 too. ;p
Last edited by Isius; 11-01-2015 at 09:04 AM.
The only thing DRK needs fixed in my opinion is living dead, other than that I think DRK is very well balanced. And while I can understand the desire to give drk blood for blood to make it feel more like XI's DRK, it's not appropriate for a tank to have something like that, hence why WAR's berserk isn't like their old incarnation.
For living dead there are a couple suggestions I have.
1. Change it to dread spikes, this was DRK's most tanky move in FFXI and I was surprised to not see it make the transition. For this they could make it 10 second duration, absorbs 100% of damage taken as HP from the enemy.
The main problems with this is if the mob is dealing a large amount of damage to the DRK the DRK will deal absurd amounts of damage back (plasma in AS1 would deal something like 20k damage to oppressor while full healing the DRK) that is, assuming the DRK survives which is problem 2, it doesn't really work to mitigate heavy tank busters that will kill the DRK which is the main purpose of the hallowed ground type moves.
2. Add a 3rd phase to living dead. First phase is living dead, second phase is walking dead, these 2 would be the same as they are now. The third phase would be dead rising, if the healers are successful in healing the DRK through walking dead then the DRK releases a pulse of darkness (it would look like eyes on me from Ahriman) it would be a 25y AoE that puts a 10 second debuff on all enemies reducing their damage dealt by 50% and add a refresh effect to all allies for 10 seconds. This would make up for the MP spent healing the DRK through living dead while also giving the healers a short break by reducing the damage recieved.
Last edited by Cabalabob; 11-01-2015 at 09:37 AM.
Living Dead's trade off is +10secs of not worrying about healing the tank to a max of 20secs at the cost of a benediction. Which can make Living Dead a better alternate to Hallowed Ground. But yes, using normal healing doesn't take advantage of this skill.
**Play the skill on it's strengths not weakness.**
FYI Living Dead and Benediction both have the same cd timer of 300secs...so you can abuse it.
Lol, your own reply post proved you wrong. But yeah, like I said drk is doing close to warrior numbers, if your not then your not playing drk correctly. Drk doesn't need a buff.
That's not the impression I got from your statement at all. You said:
but your own image shows DRK is closer to WAR than it is to PLD.
Keep in mind that a DRK in tank stance has higher DPS than a WAR in tank stance. WAR wins out as OT, though.
Either way, DRK doesn't need buffs. PLD does.![]()
Last edited by Ashkendor; 11-01-2015 at 07:02 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.