I would say that is more of a problem with insufficient rewards rather than difficulty itself.Content gets nerfs because they are old, not because noone's clearing them. There are exceptions (like Amdapor Keep and Pharos Sirius) but that's it, they are exceptions due to ramped difficulty (especially Pharos Sirius... I never could beat it originally as healer). Square learned from those dungeons, though, and have released content with a mind towards difficult fun instead of just difficult. But the older content gets the fewer people that run it, making that difficult fun potentially just difficult. I mean, how often have you run Amdapor Keep lately?
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.