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  1. #1
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    A Solid State Drive (SSD) brings your PS3 back to life. I've had one for 2 months, waiting until black Friday to upgrade to PS4.

    Load times go from over a minute to being equal or better to a PS4 at 5 to 10 seconds. I play next to the boyfriend (OEM Ps4 user) and he resents me for it. xD

    So with a little investment PS3 becomes very viable with an extra $80~$120 thrown at it, it just lacks:

    1) Nicer Graphics (Limiting Animations is a must at this point, not necessarily disabling though)
    2) No Built in Voice convenience
    3) No Multitasking
    4) No Built in Recording software.

    I'm not against dropping the PS3, I'm just saying that its not exactly dead just yet.
    (1)

  2. #2
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Rawrz View Post
    snip
    The hardware to push out decent performance is what the PS3 is lacking and why it's holding back the game, an SSD will do nothing to prevent that nor will it prolong the game's life on that system. An SSD won't help with UI limitations, implementing phyiscs into gameplay in whatever manner they decide, having larger monsters, etc.
    (1)

  3. #3
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Colorful View Post
    The hardware to push out decent performance is what the PS3 is lacking and why it's holding back the game, an SSD will do nothing to prevent that nor will it prolong the game's life on that system. An SSD won't help with UI limitations, implementing phyiscs into gameplay in whatever manner they decide, having larger monsters, etc.
    While playing what is currently available, it handles it just fine, after upgrading, but again I can see where the developers will need to cut the system to grow.
    (0)

  4. #4
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by Colorful View Post
    ...having larger monsters, etc.
    Have you done Steps of Faith or seen the Exploration trailer? Vishap and Brontosaur aren't little. Heck, Brontosaur looked like it should have squished that one player when it stomped. And Exploration is going to be this big 24 player alliance thing. And physics doesn't improve gameplay, just immersion. Physics can actually harm gameplay. Anyone that's dropped a fireball inside a living room or dining room in Oblivion or Skyrim can tell you that.
    (0)

  5. #5
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Gilraen View Post
    snip
    The words are not mine, they're straight from Yoshida. You're right, we have large creatures in enclosed spaces with limited amount of players, Yoshida was looking for giant 200+ metre beasts flying in the open world in epic FATEs which you used flying mounts to jump onto and hunt if I recall correctly, and Skyrim hardly relies on physics for its gameplay, nor does it have decent physics at that. We're talking about, say, a giant knocking down a pillar and that pillar collapsing in a random spot due to physics, and you'd have to hide behind the pillar to avoid the attack. Again, physics based gameplay is from Yoshida, he said he wants to compete with future MMOs such as EverQuest Next, he wants it to improve to be on their level, not just stagnate. It's never going to last 10 years mimicking an already almost 11 year old game and he knows it.
    (1)