I dont know what the OP is complaining about, or like his/her complaint will get through. What makes him/her think that they will drop the console versions from the game? In terms of dollar signs, the OP argument has no real say.
I dont know what the OP is complaining about, or like his/her complaint will get through. What makes him/her think that they will drop the console versions from the game? In terms of dollar signs, the OP argument has no real say.
The graphics are beautiful. The only thing we need now is a powerful antialisasing
Yeah, like we need animation lock back. "Animation lock?" Oh, you don't know? In 1.0 animations would lock you in place while you performed whatever action you were doing, this was especially bad for Dragoons. It's what spurred XIV's own loldrg meme because it'd sometimes get them beaten up pretty badly, if not outright killed. They still died to stuff in 2.0 but that was more lag than animation lock.
You didn't stand around the christmas tree in uldah during christmas 2011, did you? There was a thread about people complaining that the tree melded their graphic cards.I had a nice PC back for 1.0, it was not top of the line but it was good. The graphics did NOT lag..the lag was due requiring the server checking your action before it allowed you to do another. This has nothing to do with graphics. My PC probably cost like 800 custom built and ran it just fine and I have plenty of videos I made to prove it.
The PS4 is actually pretty decent. PS3 however, should go the way of the dinosaur by the next expansion IMO.
I don't see why they haven't given PC users texture quality settings yet though, aside from having other priorities with what little manpower the small dev team has.
While I am not against high resolution textures, I think this game looks fine for the most part,
The only REALLY glaring issue I see is the texture Tiling (btw larger textures don't fix that... it just makes the quilt bigger)
Honestly the game doesn't look bad though, I don't know why this comes up.
The console complaints are getting annoying, they will drop support when they feel they need to.
Oi, there are many objects that can end up more expensive on triangle count than a character. While I'm not defending said flower pot, I wish this example would die.
Last edited by Imoen; 10-30-2015 at 07:41 AM.
Me: "Aww man I'm clicking all the wrong buttons tonight!"
Friend: "You're i190, you can't click a wrong button unless it is no buttons"
Me: "lol"
that example will never die because Yoshi-P himself gave that example for the changes in models within the game.
the graphics engine adjustments however were made because the original graphics engine was unfinished at the time of FFXIV 1.0 release(this was according to both Yoshi-P and Tanaka) there was no way the original engine could support anything but the PC, not even the PS4 could have handled it. it was a mess
the textures were changed due to lower end PCs and the PS3.
I agree that we should have an option for higher end textures for PC but I have little doubt this would result in a huge download for anyone who used it.
Last edited by Wildsprite; 10-30-2015 at 07:38 AM.
Player
The textures we have now are not even that small. I don't mind bigger textures of course, but it wouldnt change much. It's just the shaders are way simpler.
As for triangles, they are still influencing overall performance, the denser the mesh the harder it is to render, the flower pot was just an example of very poor optimisation. I mean for real physical models of flower petals instead of opacity map Is too much.
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