Wait what, is that an actual announce? Ok. '#'"' bard.To increase parity between the different ranged dps roles the following adjustments have been made to Bard.
- While Wanderers Minuet is active, cast time will be increased from 1.5s to 2.0s
- Rain of Death's evasion down effect has been moved to Wide Volley.
- The Warden's Paeon will no longer prevent the status effect Pacification
- In order to use the ability Sidewinder, you must be under the effect of The Wanderer's Minuet
- The potency of Empyreal Arrow has been increased to 250
- The TP cost of Iron Jaws has been increased to 80
- The recast of The Wanderer's Minuet has been increased from 15s to 30s
- The Dragoon ability Feint will also have the cast effect applied while under the effect of The Wanderer's Minuet
Oh look, they increased our DPS. Everyone get gud and learn to love Bard or GTFO.
I don't think i'm the only BRD out here that has to play the job because of static needs.Sure we all got used to this new playstyle that feels like we are driving a huge pile of shit without a steeringwheel, but that doesn't mean we enjoy it.I git gud and still hate
They broke "your game" and how handle new mechanics.
Deal with it.
So because you have trouble with or do not like Bard and blm now the game is broken?
umm NO
Rappa, everyone deals with whatever they are dished anyway. Telling them to, dismissing any debates, isnt anymore than a sign of total ignorance. You normally wouldnt wish to ruin anyones fun just for the sake of it, but yeah hope whatever you like gets a 100 percent turnaround lol. Whats the point in that sort of comments despite picking fights? Beats me.
I don't think i'm the only BRD out here that has to play the job because of static needs.Sure we all got used to this new playstyle that feels like we are driving a huge pile of shit without a steeringwheel, but that doesn't mean we enjoy it.I git gud and still hate
TiaHeart, simply and clear. Astral145 failed to think brd and blm are broken. Probably in their thoughts are being destroyed due more complexity.
Numbers and raid scene show those job are fine, could they be perfect? Yeah.
I love challenges, i love complexity and i love to push all i can. HW rotations are the way.
BLM's have to handle enochian buff.
Bards with cast and re-apply dots in the correct moment.
Dragoon with Blood of the dragon.
ARR rotation: 1, 2 and 3.
HW rotation: 1, 2, 3 and 4.
They broke the game!!!
Simple? To me your post didnt even answer mine. I just felt like pointing out steppin in whaaaaaaaatever lobby (in this case less happy bards, but again any lobby with a shared set of interests will do) and saying dealwithit is a display of ignorance. If this wasnt some sort of hip gamer jargon/ meme nowadays, people would say "shutup, nobody cares" instead, when clearly they do. You dont do that in a lobby thats "discussing issues". At least I dont see any reason to. You sure wouldnt in any real life situation.
Dealwithit is a very very nasty phenomenon overall. It has even less to say than "gitgud". 100% /provoke. But to each his own i guess. Wont debate further, say what you like (my opinion so dealwithit *rolleyes*)
Also dont take it personal, i just cant get warm with that expression and people who use it frequently.
I don't think i'm the only BRD out here that has to play the job because of static needs.Sure we all got used to this new playstyle that feels like we are driving a huge pile of shit without a steeringwheel, but that doesn't mean we enjoy it.I git gud and still hate
If you're not a Final Fantasy Fan, then you don't know the damage Alexander can do. We're preventing Alexander from awakening or else he would destroy Eorzea just as bad as Bahamut did. Also, Alexander IS a primal.Both bard and BLM suck now. Because they are pathetic I dropped sub a few days ago. Bard and BLM were my favorite jobs of 2.0 and now in 3.0 I have to deal with way to much server lag with Enochian (don't even try to tell its my end bc I did several trace routes during peek times). Bottom line is the devs got lazy and just through Bard and Blm together at the last min. Bard's proc issues and stupid cast times is a result of lazy design and zero motivation from the dev team. The way the devs implemented Enochian was just as stupid as giving bards WM.
Bottom line is I prefer range dps. I enjoyed BLM and Bard in 2.0 for several reasons. If I wanted to play as mage I equipped my BLM staff and started nuking everything but if I wasn't in the mood to deal with cast times I equipped my bow and shot a few arrows up a mobs @$$.
Don't hand me rubbish about trying other classes and all that garbage bc I already tried that and I'm not happy with the way this system is going. It's way to outdated and way to cookie cutter. If I wanted to play WoW I would go play WoW. WoW is dyeing out for a reason because the combat system is freaking old. The only reason FFXIV is doing ok is bc of the name. 2.0 was way better than 3.0. Just look at the new 3.0 raid.... seriously Goblins and a huge garbage can as the big threat o.O? In 2.0 we had a huge freaking primal that dang near wiped Eorzea off the map. And all we get in 3.0 is a bucket of bolts which btw is a snooze fest... where's the eye popping excitement and adventure?
They did more than break bard... they broke the game.
BRD and BLM is not complex... the devs failed to implement the new skills correctly. Adding a cast time to a heavy proc class like brd was a big mistake and made it feel clunky... WM makes a bard look retarded when changing up animations in mid combat especially when you clip oGCD's after GCD's. BRD atm needs a lot of work. It's way to easy to cancel out of GCD's bc you either slightly moved or popping a oGCD at the wrong time. BRD was designed from the floor up to be a high proc mobile damage dealer that occasionally sings a song to lift the hopes and dreams of a blm to drop the biggest nukes they can. As it stands now BRD has lost all that it was in 2.0 and they didn't even gain a dps boost from WM. BRD is still in the same place as they were in 2.0 except they are now a bow mage with retarded looking animations.
As far as BLM is concerned Adding a timer to enochian was not a good idea for several reasons. The way the server and client works is each side is either receiving packets or waiting for packets at a very fast rate and when you start adding in timers to skills that require specific requirements to be met can cause several issues like server side or client side latency. For example after bliz 4 (which restarts the enochocian timer) you have to apply a fire starter (astral fire) to activate fire 4 in other words in the basic rotation it will be Bliz 4> fire 3 > fire 4 but there is usually a hic up after fire 3 because the client has to send the fire starter application to the server then the server has to apply the fire starter to your rotation then send back the ok to use fire 4, which can take up to 1.5 secs. This leaves you with 2 options either wait for the signal to use fire 4 or pop fire 1 instead to restart the astral fire timer. That in itself is annoying for 3 reasons: one its a dps loss, 2 it's a waist of valuable uptime on enochian and 3 its simply a bad design flaw. The same goes for bliz 3 > bliz 4. You cant use bliz 4 until the Umbral ice is up which falls inline with the same problem that is mentioned above.
The devs need to simplify their calculations so there is far less latency between server and client. Bliz 4 should appear the secound you cast bliz 3 and the same with fire 3 into fire 4. The effect should not hang for up to 1.5 secs. The only way to do that is to apply the effect while the cast is either halfway complete or nearly complete... The way it is now the effect doesn't apply till after you hit the target with either fire 3 or bliz 3. You might say so what but this could be the difference of either getting 1200 or 1250+ on a parser or restarting enochian or losing enochian <-- hince why there shouldn't even be a timer on enochian in the first place. BLM would be a lot better if they take the timer off of enochian and fix the latency issues when fire 4 and bliz 4 is activated. BLM already has to deal with long cast times and astral fire/umbral timers... don't get me wrong its a great idea on paper but it was poorly implemented. On single player game it would have worked out great but on a mmo where there is 1000's of people on the servers at any given will cause to many headaches with this type of battle design... just wait when even more people are subbing up.
Last edited by Astral145; 10-28-2015 at 05:07 PM.
Were numbers invented or discovered? How many Moogles does it take to make Kuponut rum? Answer: zero... They will give you a quest to make it.
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