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  1. #61
    Player
    Roegadyn_Bear's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    545
    Character
    Dominant Bear
    World
    Exodus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by FizzleofHyperion View Post
    Oddly familiar gripe from an oddly similar individual.
    I thought Skizzle disappeared, but behold, there he is once more in the flesh and in disguise!

    I'll go get the delicious buttery popcorn!
    (5)

  2. #62
    Player
    Xerius's Avatar
    Join Date
    Aug 2012
    Location
    Ul'dah
    Posts
    191
    Character
    Xerius Falconbridge
    World
    Exodus
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Yeldir View Post
    Stop doing anything anyone asks you to do. Make the game you feel is the best, the most interesting, and the most compelling. Your players do not know what they want. They need to be led by your designs. They will complain no matter what. But the only way you will lose subscribers is by allowing their insanity to water down your creativity and production values.
    I think you may be reading too much into what the vocal minorities are saying and assuming that they reflect the opinions of the entire community.
    (1)
    http://forum.square-enix.com/ffxiv/threads/113554
    "In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that."
    Apparently, FFXIV is a thing of the past.

  3. #63
    Player
    IndigoHawk's Avatar
    Join Date
    Aug 2013
    Posts
    276
    Character
    Yslera Ravshana
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    OP has upvotes because it sounds tough, but it's actually terrible advice. OP says "Don't listen to players! Make stuff in a bubble that has problems! Be arrogant and make the game fail like 1.0!"

    Casual Alexander was a good idea. Still is. The problem is Alexander story isn't good. SE listened to players but executed poorly. That bleeds over into Savage, too.

    SE should have easily realized that neighborhoods would never meet player demand for housing. SE should have made instanced housing for players and neighborhoods for FCs.

    SE does some things well, but has blind spots. It doesn't listen to players on some issues and continues forward with plans that won't work. Saving FFXIV was a miracle, but now SE is in danger of becoming too conservative and repeating the same formulas and mistakes.

    Keep on listening to players, learn from mistakes, and execute better. Don't become an arrogant failure like the OP suggests.
    (10)
    Last edited by IndigoHawk; 10-26-2015 at 06:57 AM.

  4. #64
    Player
    Tsunenori's Avatar
    Join Date
    Aug 2013
    Posts
    251
    Character
    Shima Kyaro
    World
    Excalibur
    Main Class
    White Mage Lv 100
    I have to agree with others who say that the original post is not a good design philosophy. This game was built from the ground up based on player feedback, and version 1.0 existed because of ignored player feedback. If anything, FFXIV is the poster child for how listening to your players creates success from failure. One only needs to look at its competition to see where developers ignored the concerns and pleas of their players and where that got them in the long run.

    Developers shouldn't compromise their vision for the sake of a few voices on the forums, however they should also consider the wants and needs of their players when designing content for the future. Forum feedback is one method of delivery, as is polling and data delivered via players in-game through actual gameplay. Ultimately it's not any of us but the developers themselves that have data on how people play the content in their game and it's up to them to make good decisions based on that. Making the argument that vocal minorities on the official forums (and the forum userbase itself being a minority) leads to schizophrenic design is just as much of a fallacy as the very posts and people being lambasted.
    (4)

  5. #65
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    The hardcore players wanted content that separated them from the casuals. They get it and are still complaining. Some complaining that they can't get many people together to clear the content. Well, since they asked to be separate from the casuals, this is what you get.
    (11)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  6. #66
    Player
    Asmodai's Avatar
    Join Date
    Aug 2013
    Posts
    121
    Character
    Nyx Dorne
    World
    Adamantoise
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Kadrothan View Post
    SWTOR was another game where the player base was totally ignored for a long time after launch.

    Casuals killed SWTOR. When all the hard core raiders leave a game it messes up everything from running content to the economy. Then games slowly die. When everything that is posted is a request to add a bunny race instead of actual content you know you cant listen to those people.
    (0)

  7. #67
    Player
    Asmodai's Avatar
    Join Date
    Aug 2013
    Posts
    121
    Character
    Nyx Dorne
    World
    Adamantoise
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Tsunenori View Post
    I have to agree with others who say that the original post is not a good design philosophy. This game was built from the ground up based on player feedback, and version 1.0 existed because of ignored player feedback.
    1.0 existed because fanboys cant keep their trap shut. All of the problems of 1.0 were pointed out but then people were running around showering praise on the devs telling them how awesome the game was were drowning out the people who were pointing out real issues.
    (0)

  8. #68
    Player
    Yeldir's Avatar
    Join Date
    Sep 2011
    Posts
    213
    Character
    Tatiana Thorne
    World
    Malboro
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Ilitsa View Post
    I gotta agree with the OP 100%, and I don't do that very often!
    Heh. What's up, Ilitsa? How's do you like Heavensward so far?
    (0)

  9. #69
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jim_Berry View Post
    The hardcore players wanted content that separated them from the casuals. They get it and are still complaining. Some complaining that they can't get many people together to clear the content. Well, since they asked to be separate from the casuals, this is what you get.


    I'm not going to separate this stuff into 2 Separate play styles.

    But it was the people who wanted to watch a coil movie that complained about not having an easier version.

    Now we have 2 separate versions of Alexander where you had to do the normal story version for weeks to gear for savage. And this was SE idea of to get people in to help the uhhh well HELL in just going to say it. The bad players who can't find their way out the front door even if they had a map and Siri telling them step by step instructions.

    Oh ya and the people who didn't want to dedicate themselves to it. oh ha also those people who have what limited playtime? But to those people will not going to experience everything deal with it.

    In the end what happened is these people got their cake ate it while the rest got stuck with the crumbs called savage mode.
    (1)
    Last edited by Dererk; 10-26-2015 at 09:09 AM.

  10. #70
    Player
    Immut's Avatar
    Join Date
    Sep 2012
    Posts
    446
    Character
    Kaye Esdarke
    World
    Hyperion
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Xerius View Post
    I think you may be reading too much into what the vocal minorities are saying and assuming that they reflect the opinions of the entire community.
    I think that's what SE is doing.
    (0)

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