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  1. #11
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    while it may be subjective, games such as Shadow of the Colossus, books like harry potter, movies like star wars, all prove that if done right it can draw in almost anyone.

    Saying you don't want immersion to effect your fun is essentially a pro-botter stance, since botters will argue they only bot to make the game more fun. So by your logic no one should stop them even though they negatively effect the game, because we would be detracting from their fun.

    to put the argument another way. Immersion will up ratings and draw people to play. Ignoring immersion to create a "fun" or "easy" game may allow for more choice but at the same time a lackluster game. To be successful fun and convenience needs to be balanced with immersion.

    Those not interested in immersion shouldn't be playing MMO's since MMORPG's are meant to be immersive to some extent. If you want instant gratification games without overworlds you have stuff like diablo.

    Let me put it another way. Those arguing that immersion such as scrapping instant ports ruins their fun are essentially arguing that every videogame released should come with built in cheat codes that let you god mode, insta port, skip levels, etc. Because then the player can choose how much they want to immerse themselves into the game.
    .... but how many games -really- do that?

    If the argument for easy-moding is such a strong one, every game should be released with cheats included, because then more people would have fun right? And if no one is doing it, then the few games that do should get -much- better ratings and have a much more competitive edge and force other games to do it (capitalism).
    but they aren't are they?
    (1)
    Last edited by Azurymber; 09-16-2011 at 01:41 AM.
    Mew!

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