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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    I don't want it to be rare drop, praying for god of luck is the worst idea ever.

    Make it a long term progress, kinda like mythic or relic but not so much like defending ring (taking XI's example).
    (2)

  2. #2
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Chardrizard View Post
    I don't want it to be rare drop, praying for god of luck is the worst idea ever.
    ^this. It's not a sign of hard work or dedication if it's a rare drop. That's a sign of being in the right place at the right time. What if I go up, kill the boss once and it drops? I just happened to be the one to kill it when it dropped.

    I think it should be a long, difficult, grueling quest chain. It should be your ultimate goal but it should not be relegated to 1% of the community. Everyone should have the option to get one, provided they want to take all the time, effort and resources involved to complete this. In my opinion requiring crafting or gathering some kind of unique/untradable item in order to make the final item would make it even rarer. Requiring all 3 core aspects of the game to make the finished product would be a true test of determination and skill.

    In my opinion, that would still give you a sense of accomplishment even if others have it. You know that you, and anyone else who has one, went through a ton of shit to get it.
    (1)