And they still complain about lack of heals!
*Sobs*
And they still complain about lack of heals!
*Sobs*


I'm looking at the fact that you did not only way more healing than the rest, but more damage as well.
To be fair, AV is quite confusing to newer players at first. I tanked for it (and even said first time) and the healer gave me all sorts of crap through the entire thing until the end boss when she said "Is this your 1st time?" (to which I said, for the 2nd time, yes). Prior to that, i kept getting snide remarks of "what kind of a bad tanks uses sword oath" (only used it on giant boss with club as i can get plenty of aggro as nearly all stats are in strength), "Stop running around so much" and "You must really hate healers". Had to tell her to chill out. End boss, I finally learned that eating fruits were the solution as the healer finally told me.
Granted, your scenario seems like it was just a stubborn experienced player. But funny side note. The healer that was giving me crap told me that I could allow 3-5 stacks before I needed to get a fruit. Until I read this, I thought that was what the norm was xD (because I dislike AV from that experience, I never went back).


Heaven's no.. anything more than 2 and the poison damage cranks up(in addition to the unavoidable AOE that adds the stacks to behind with, plus that attack that gives you a stack). At 5 stacks, you're wasting a cure II at that point. Also the BLM(new to AV) didn't give me any trouble, though I feel a little bad her first time experience ended up a terrible one.
Well, aggro isn't always the only reason to use shield oath; it does provide you with a generous defensive buff, and it's difficult to be overgeared when levelling (or synched down to level 49). On the other hand, if said healer says you can have 3-5 stacks on the last boss, I don't think they had that many issues with healing whatever damage you took on the cyclops boss even without said buff.
Yes, fully understand that shield oath has it's advantages aside from keeping better aggro. 20% dmg reduction is nothing to laugh at. But the only time I died was when I screwed up my timing to shield bash the cyclops during one of those 100 ton swings or w/e it's called. Added with the stacks, too much hp was lost. I honestly have no clue how many stacks I had when I died there
Divine Seal > Regen > Swiftcast > Medica II > Shroud of Saints (if you think, or the tank is having problems keeping hate) > POM > Spamming DPS
You're really missing out on some high ticks from DS by not casting that first.


Yeah I've moved ds to the front now. Even on small packs of 4 I'll ds+regen.


I'll just post this here as well. Just happened.
I think I just had the worst Dzemael Darkhold experience as a healer.
This tank man... this tank...
Starting off, he pulls multiple packs. Okay, considering the Crystal Veil reduces all damage, large pulls are welcome.
Then after the 1st boss, nothing changes. Oh boy, 3-4 pulls at the cliff area right after the 1st boss. He gets hit for a crap ton of damage and still doesn't pop a single cooldown.
Yeap, that's right, no Rampart, no Sentinel, no Awareness, no Convalescence, NOTHING.
The guy was a level 54 PLD.
The worst part is, the party was not suited for AoE mass pulls. The party consisted of me, an AST, a MNK, a MCH and the tank, a PLD.
The MCH tries to AoE as much as she can before bottoming out on TP while the mobs are sitting comfortably at 70-ish% health.
The MNK has no choice but to kill stuff slowly single target because MNK AoE at that level is as good as none.
Then there's me, the AST spamming everything possible in my arsenal to keep the damned tank alive.
Luminiferous Aether to hopefully not grab aggro from tank while trying to keep his arse alive, Lightspeed + Aspected Benefic and Helios to try and get as much regen as possible on the tank (He was losing health if I was spamming only Benefic II) while also using Essential Dignity when he got a Physical Vulnerability Up Debuff and I had to cleanse it with Exalted Detriment.
During this entire sh*tfest of trying to keep him alive, ZERO Cooldowns were used on his end. NONE
Eventually, I grab aggro because he bottoms out on MP and I die from a single hit from at least 8 mobs.
I would've just left right there but the DPS were actually trying so I couldn't be an ass and just abandon them. Worst part is, the tank actually had the gall to bark orders to the DPS asking them when to LB.
After a painstaking 40 minutes, the entire dungeon finally ends and I get 2 commends from the DPS.
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