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  1. #121
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I'm fine with the current housing system. I think a huge amount of plots will become available 45 days after patch 3.1, when it finally kicks people who bought houses back in 2013 and then left the game entirely.
    (3)

  2. #122
    Player
    KadajSynthesis's Avatar
    Join Date
    Feb 2014
    Posts
    29
    Character
    Raelag Fortemps
    World
    Zodiark
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Rufalus View Post
    I'm fine with the current housing system. I think a huge amount of plots will become available 45 days after patch 3.1, when it finally kicks people who bought houses back in 2013 and then left the game entirely.
    It will be 90 days after 3.1, not just 45. After 45 days, the reclamation starts and then it takes another 45 days to get thrown out.
    (0)

  3. #123
    Player
    Eye_Gore's Avatar
    Join Date
    Jun 2014
    Posts
    1,628
    Character
    Yolanda Freebush
    World
    Malboro
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Rufalus View Post
    I'm fine with the current housing system. I think a huge amount of plots will become available 45 days after patch 3.1, when it finally kicks people who bought houses back in 2013 and then left the game entirely.
    Thats just it too. This could be part of a bigger plan to do just that. Sure there may be some who only sub for new content that have a house, then leave, but they don't need one anyways. So after the trash is cleared out it may give them an idea of how much extra housing to add into the game.

    They may be thinking, "why add housing now, lets clear out the rubbish and see what is really available" Then lets add more after the fact. Who knows maybe it isn't permanent, just a house cleaning measure.

    I guess if you look at it from their point of view, they need to do this first, before adding in new wards.
    (0)
    Last edited by Eye_Gore; 10-20-2015 at 09:08 PM.

  4. #124
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by KadajSynthesis View Post
    It will be 90 days after 3.1, not just 45. After 45 days, the reclamation starts and then it takes another 45 days to get thrown out.
    See the other topic.
    http://forum.square-enix.com/ffxiv/t...=1#post3379215

    It's 45 days from 3.1, not 90.
    (0)

  5. #125
    Player
    KadajSynthesis's Avatar
    Join Date
    Feb 2014
    Posts
    29
    Character
    Raelag Fortemps
    World
    Zodiark
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Spellbinder View Post
    See the other topic.
    http://forum.square-enix.com/ffxiv/t...=1#post3379215

    It's 45 days from 3.1, not 90.
    Okay sorry then, guess sometimes its silly to rely on German texts..
    (0)

  6. #126
    Player
    adn's Avatar
    Join Date
    Oct 2013
    Posts
    173
    Character
    Zao Gongen
    World
    Exodus
    Main Class
    Scholar Lv 63
    My issue with this is that it essentially forces you to subscribe or log in to the game to keep your player house... which is actually reasonable, but a lot of people aren't going to like that because RL happens, etc.

    I think a reasonable solution for this would be some kind of way for players to pay "advance rent" on a house to prevent it from being demolished, so for example you could pay something like 10%~20% of the house's original cost (depending on land size and original cost) in order to secure and keep the house for an additional month, and allow players to do that as many times as they like up to a cap of like 6 months. That way if someone has to take a long-term break for a military deployment or a hospital visit, they can rest assured they won't lose their house.
    (1)

  7. #127
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by kamikrazy View Post
    It absolutely is analogous. Wards are just data on a server. They could just add more availability. The fact is that the math just doesn't work out. No matter how many people relinquish plots, the current system guarantees that there will never be enough for everyone. Not even enough for half. Not even enough for 10%. Not even enough for 1%. That is the fundamental problem.

    And just like when there isn't enough gil to go around, the game makes more. Just like when not enough players get gear to progress, the game produces more. Would the game function if only .5% of players had enough gil to repair their gear? No it wouldn't. Would the game function if there was a finite number of armor sets above ilevel 150, and it was only enough for .5% of the playerbase?

    No, the game wouldn't function. This is the same thing. This is a digital commodity, and more needs to be produced. If they are unwilling to produce more wards (again, LOTRO has this same system, and it works, SE just needs to copy it) then they should create instanced housing (which they already have all of the assets for, but are now most likely never going to do because having instanced housing would take away the incentive for the .5% of players who own houses to remain subscribed forever, and by proxy eliminating a future feature that would improve the game tremendously). This would be the actions of a company looking to solve a problem with the game.

    They aren't doing this because they aren't trying to solve a problem with the game. This is an underhanded way to force people to stay subscribed forever. Very low.
    What you are purposing may seem like a simple fix, but implementing a whole new system to accommodate every individual player and Free Company is, in reality, a monumental undertaking. Bear in mind, until recently, the FFXIV team had little more than a shoestring budget to essentially rebuild one of the largest games the company has ever created. These types of development take time and an immense amount of data. Part of what tanked 1.0 was weight it placed on people's computers as it attempting to render far too much under limited server strength. While they may opt for a better system down the road, this offers a temporary solution that is far more manageable in the interim.

    And for those complaining about needing to remain subscribed. You can unsub for a month without any fear of losing your house. If the supposed German translation turns out accurate, the time limit is extended to 90 days overall. I suspect that was a mistake, and they intended 45 days to be the actual cut off point. Frankly, I find that reasonable. They are a business first and foremost. Of course they will implement systems that either cater to their consistent audience or attempt to keep people subscribed. It's just good business. A person who periodically unsubs, is less important to them than someone who actively pays monthly.
    (3)

  8. #128
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,931
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by adn View Post
    My issue with this is that it essentially forces you to subscribe or log in to the game to keep your player house... which is actually reasonable, but a lot of people aren't going to like that because RL happens, etc.

    I think a reasonable solution for this would be some kind of way for players to pay "advance rent" on a house to prevent it from being demolished, so for example you could pay something like 10%~20% of the house's original cost (depending on land size and original cost) in order to secure and keep the house for an additional month, and allow players to do that as many times as they like up to a cap of like 6 months. That way if someone has to take a long-term break for a military deployment or a hospital visit, they can rest assured they won't lose their house.
    I agree I think a 45 day timer is a bit short. Personal life issues can affect whether or not a person logs in. The timer should be at least a couple months in my view.
    (4)

  9. #129
    Player
    Dree-Elle's Avatar
    Join Date
    Nov 2013
    Posts
    270
    Character
    Dree Elle
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by adn View Post
    I think a reasonable solution for this would be some kind of way for players to pay "advance rent" on a house to prevent it from being demolished.
    There is! The game can be subscribed to for up to six months at a time, and the account can be set to "recurring payment". No mess, no fuss!
    (3)

  10. #130
    Player
    Kling-Klang's Avatar
    Join Date
    Aug 2014
    Posts
    482
    Character
    Kling Klang
    World
    Odin
    Main Class
    Red Mage Lv 90
    Cant they just make inns work as instanced housing...
    (1)

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