More people = more work done.
More work done = more fixes/content
I wish Bioware/Mythic would do that for WAR
It has to be a good thing. Why add resources to a game that needs work if it's going to "fail"?
More people = more work done.
More work done = more fixes/content
I wish Bioware/Mythic would do that for WAR
It has to be a good thing. Why add resources to a game that needs work if it's going to "fail"?
Originally it was just Mythic and EA. Mythic could have made all those fixes early on in the game, instead they chose to ignore it and just keep adding content, pretending that the sound effect bugs, 'foot stuck in a rock' bugs and at least 100 others just didn't exist. This was the problem Dark Age Of Camelot also had, and that was also made by Mythic.
The game failed because it was made by Mythic. Mythic don't believe in bugs. Bugs believe in Mythic.
Too busy cannibalizing the assets of the game creating a shallow, crappy looking 6v6v6 brawler that has absolutely nothing to do with the IP, bragging around in true Paul Barnett style (IE: Douche style) that they're removing the "boring crap" of the original MMO.
You forgot the "showing absolutely no evidence of what he claims" part![]()
Last edited by Abriael; 09-15-2011 at 10:04 AM.
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