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  1. #1
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by WinterLuna View Post
    - Have mobs drop time-worn maps. These would be completely unrelated to gathering maps. Different level maps would drop based on the level of the mob, with different rewards, and a separate cooldown, to gathering maps.
    RIP map allowances exclusive to combat. One of the things that annoyed me in 2.0 was that I was not able to control whether or not I got a map from a fishing hole, but regadless of I wanted to or not would use up my alloance for a toadskin map because of ixali dailies.

    Quote Originally Posted by WinterLuna View Post
    - Expand the hunting log. This would also benefit players who are leveling alts.
    The hunt logs would still only be a one time thing, you kill and forget. Which goes down to below...

    Quote Originally Posted by WinterLuna View Post
    - Give more rewards for 'The Hunt' marks. Right now, the only reason to kill your hunt marks is for seals. Adding extra gil or ventures as rewards could give incentive to complete hunt marks.
    They give a sustainable amount of exp as well, one that shouldn't be ignored. This also acts as a "daily hunting log" for leveling, rather than the 0/10 we had in 2.0. It doesn't need more gil either; it'll just inflate the market proportionally and change nothing in the long run.

    Quote Originally Posted by WinterLuna View Post
    - More companion exp for killing specific mobs as well as the companion log.
    Wouldn't mind a weekly companion log to give a bit more diversity to chicken leveling
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  2. #2
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Quote Originally Posted by RiceisNice View Post
    RIP map allowances exclusive to combat. One of the things that annoyed me in 2.0 was that I was not able to control whether or not I got a map from a fishing hole, but regadless of I wanted to or not would use up my alloance for a toadskin map because of ixali dailies.
    There could be a prompt to ask if you'd like to accept the map or not.

    Quote Originally Posted by RiceisNice View Post
    The hunt logs would still only be a one time thing, you kill and forget. Which goes down to below...
    It's also helps massively with exp, and adds more achievements into the game, which I don't see a problem with.


    Quote Originally Posted by RiceisNice View Post
    They give a sustainable amount of exp as well, one that shouldn't be ignored. It doesn't need more gil either; it'll just inflate the market proportionally and change nothing in the long run.
    But it IS ignored, because it's not really worth doing. Also the gil reward wouldn't be enough to inflate the market.
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  3. #3
    Player
    AzakaTonnerre's Avatar
    Join Date
    Mar 2011
    Posts
    179
    Character
    Azaka Tonnerre
    World
    Zalera
    Main Class
    Marauder Lv 70
    Quote Originally Posted by WinterLuna View Post
    But it IS ignored, because it's not really worth doing. Also the gil reward wouldn't be enough to inflate the market.
    Right now at level 52 you get 345,000 experience points worth of bonuses of doing the "hunt marks" and that does not count the exp you get for killing the mobs themselves. This is for killing on average 35 mobs. 35 mobs. With teleports it takes like 20 to 25 minutes to do. Honestly if you think that isn't enough I don't know what to tell you. And the bonus goes up from there to about 430k per day by level 58. What more do you want? A level a day for killing 35 mobs?
    (1)
    Last edited by AzakaTonnerre; 10-19-2015 at 12:05 AM.

  4. #4
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    Quote Originally Posted by AzakaTonnerre View Post
    Right now at level 52 you get 345,000 experience points worth of bonuses of doing the "hunt marks" and that does not count the exp you get for killing the mobs themselves. This is for killing on average 35 mobs. 35 mobs. With teleports it takes like 15 minutes to do. Honestly if you think that isn't enough I don't know what to tell you. And the bonus goes up from there to about 430k per day by level 58. What more do you want? A level a day for killing 35 mobs?
    It's not about the exp. It's about making mobs actually relevant in the game. Exp doesn't have to be the reward. Please focus on my main point in the thread - these are just ideas to make the mobs relevant.

    In fact, I didn't even mention exp in my thread other than expanding the companion log.
    (0)
    Last edited by WinterLuna; 10-19-2015 at 12:10 AM.

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