Quote Originally Posted by MentheusDreyar View Post
You're failing to take into account that at least one person from of those teams was almost certainly
Only 'almost'? So, you didn't talk to every team that downed turn 5 to tell if they used a parser? So, in that case, post proof or retract your claim.

parsing when the content was new given the odds virtually all statics have at least 1 PC player. Once the world firsts and those following within the month had come in and basically told everyone what to do chances are less, but generally statics do have one person parsing if one is available.
I see, it's pure assumption on your part? Oh, I wasn't talking about world or server first, just the act of clearing turn 5 before it went all duty finder on us.

Not necessary no, but an indispensable tool to find out where you stand and help fine tune your level of play, don't forget where all the optimal rotations everyone uses come from, parsers and yes these rotations are considered "playing well"
Optimal rotations come from theorycrafting and practice, it's kind of sad to me that the only way you seem to be able to believe players can develope skill and good skill rotations is to listen to a parser.

Specific uses for only end game content? yeah.... try any kind of trial that has a form on DPS check when it's new, for example Bismark HM and EX for many players. Can't see where a parser is helpful there? or would you rather bang your head pointlessly against a wall with little progress rather than use a tool to help you find out whats wrong in detail?
No offense, but I said; "I can see that if there is a specific dps check in a specific piece of end game content, a parser is a tool that would help identify specific things that the team could do to improve their collective dps, but that is a specific circumstance." Doesn't that say that I can see where people might find it useful? So what's your beef.

Yes because all content that involves a DPS check is standing still hitting a dummy primal/<insert enemy of your choice> with no form of mechanics or need to move...

Hint that's sarcasm If you really believe that you are very naive or ignorant.
No, really? Sarcasm? I never would have guessed, I'm so glad you told me, or else I might have taken offence at your implied insult of ignorance. But hey, I'll let it go fornow. Tell me something. If you parse the same fight twice with different players and jobs, does it look the same? Given the different parameters of each fight I don't see how it can. The point being that to prefect a rotation, you don't need to be dodging mechanics that interrupt combos or positionals. Frankly with all the movement and dodging yourperfect rotation isn't happening, you have to adapt tocircumstance, and that requires learning through experience. A parser won't teach you that. Learning a proper rotation doesn't require a parser either. Do you honestly believe otherwise?