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  1. #35
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Februs View Post
    ...
    So you're saying that Savage is too easy and needs a mechanic revamp to make it harder? Or do you think that Normal is too easy? Because yes, it is, and it was designed to be. I understand that the game lacks something in-between (well, Alexander normal is easy even for me, and I'm nothing more than a regular-skill player who can hit buttons), something that needs some effort but isn't a time sinking challenge where you have to memorize every single thing just to get past a phase.

    About "the ones who actually do come back to play the game", do you know that hardcore raiders are the very minority in the game right? And that casuals do play a lot, but don't engage on hard content? Money talks, so SQEX is probably always going to make content focused on the majority and releasing harder version for the hardcore playerbase. Do I agree with it? No. But I do not agree that hardcore content needs anything other than high-level rewards.
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    Last edited by Fevelle; 10-17-2015 at 09:40 AM.