Quote Originally Posted by Fevelle View Post
Because putting content (I said content, not equipments/rewards) beyond a big difficulty wall is bad game design. Plus, this is a Final Fantasy game and most players play it for the story, so skill capping it seems even more dumb.

Also, this is NOT a game of chance, so you don't play for the opportunity, you pay for the experience/content.

I really don't know why people are so much enraged because of Alexander normal. This all sounds like jelousy to me, because the Savage player don't get exclusivity anymore.
So if you can't beat Sephiroth in ff7...

If you can't beat the Archedemon in Dragon Age...

If you can't beat Malak in KotOR...

Then what do you do? MMOs are in the unique position of being able to change. Other games that's not an option; you can't throw a fit to the developers and have them change it.

So what do people do in other games when confronted with difficulty?

I don't mind normal mode, let alone am enraged :P. I just don't get why anytime anyone mentions watching the cutscenes - that some are unable to unlock - from someone else (who was able to unlock them) a bunch of people take it as a personal insult. It's how games have always worked.