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  1. #51
    Player
    Momita's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    552
    Character
    Momo Ochita
    World
    Ragnarok
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Jonny_Tapas View Post
    Please reset all Cooldowns and Pots upon entry and wipe!

    There's just no good reason all of this can't reset the moment the instance resets.
    This, This x 1000

    as Raider is the best QoL
    (5)

    Momo Ochita From Ragnarok

  2. #52
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Upon lobby error, do not exit the client. Take us back to the start screen and let us try again from there - instead of exiting the game client and throwing us back to the desktop and forcing us to enter our login details again.

    Upon 3102, do not throw us back to the start screen. Start a timer of, say, 30 seconds, and when that reaches 0, try to get us back in automatically - instead of jumping back to the start screen, having to click again, select character again, confirm again.

    Such simple streamlining could go such a long way in reducing frustration...
    (8)

  3. #53
    Player
    Orrias's Avatar
    Join Date
    Feb 2014
    Posts
    153
    Character
    Tinee Person
    World
    Cerberus
    Main Class
    Thaumaturge Lv 20
    I don't know if they're already listed, but I'd like to see:-
    • An Assign Group to Black list entries (i.e. the same as how it is for Friends list)
    • Longer/ more skill bars
    • Linkable Achievements
    • "Alliance Roulette" or some new item to get people back into CT 1/ 2/ 3
    • CD RESETS AFTER FULL PARTY WIPES, ON BOSS ENCOUNTERS!!!11
    (1)
    Last edited by Orrias; 08-10-2015 at 08:05 PM.

  4. #54
    Player
    Vasala's Avatar
    Join Date
    Aug 2014
    Posts
    292
    Character
    Brizzyne Windsong
    World
    Exodus
    Main Class
    Bard Lv 80
    Please let the crafting mats drop when doing undersized party runs (aka the special primal drops etc)
    (6)

  5. #55
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Naunet View Post
    And this is a problem... why? It's not like they have to make them summonable in instances. It's incredibly frustrating that my main mode of leveling - queue and quest/leves/fates while waiting for queue to pop - directly conflicts with something that, design-wise, really should complement.
    Possible, but on the other hand, making it impossible to summon pet!chocobo in instances might mean they'd have to recode the pet system in order to allow carbie/egis/fairies to be summoned in instances =/

    Plus, since you can only have one pet out atm, it would mean ACN, SCH and SMN would have to choose between their class/job pet and the chocobo... Unless they recoded the entire system anyway. (Plus issues with healing them, since you can only target your own pet via party list, not to mention fairies only heal party members (and themselves) unless manually directed, so they wouldn't auto-heal chocobos either.

    But it'd also mean you could run around with a party of 16 in effect. Potentially, provided they recode it so the ACN tree can have both chocobos and pets, you could go with a full ACN-based party and have an effective party of 24. Only for open-world stuff, of course, but it would throw any balance left in the game completely out of whack. While levelling (alt classes), you'd be able to do leves significantly higher than your own level, and while you wouldn't be able to hand them in on your low-level class, you'd still get the exp on the class that actually did the leve, not the one handing it in. Currently, I'm able to do leves 5-10 levels higher than my own with just a party of two (me and a friend or me and a chocobo), a little depending on class. And unlike Fates, leve exp isn't down-scaled if you're of a lower level when doing it, only if you're a higher level.

    Sure, all of those issues could probably be solved with a lot of tinkering and re-doing various kinds of systems... but to me it just seems like taking on a lot of work unneccessarily.

    Bottom line: I'd love if they fixed the whole chocobo-is-a-party-member issue with queueing and GC leves, but I'm not sure making it a pet would be the best way to do it. =)


    Quote Originally Posted by seida View Post
    When you go into a duty as SCH/SMN and are level-synced, please stop removing our aetherflow stacks! It's extremely annoying! Especially if you have used aetherflow -> register for roulette and get level synced -> stacks are removed but it's still on cooldown so you can't even replace them!
    I can sort of see why, though (apart from the whole system of "remove all buffs except for tank stance on level synch"). If you're a 50+ ACN-based job, you have a lot more aetherflow stacks than you would have if you got level synched to 17 (lowest for a dungeon, I think). In order to correct the number of stacks, the game would effectly have to re-apply the buff on level synch. Which could be tricky to code if you also take into consideration the possibility of going into instance/fate and only having to level synch down a few levels, say from 55 down to 52 for Dusk Vigil, while having 1 aetherflow stack left. If the game is simply coded to go "Are there Aetherflow stacks before level synch? If yes, reapply Aetherflow", you'd get two free Aetherflows ^^;

    If they change the system to reset all cooldowns, they'd definitely have to do a separate system for dungeons (and other instances, probably), since it'd open up a lot of possibilities of "cheating the system" if it also applied to Fate level synch. (E.g. "Cast Benediction, un-synch, level-synch, Cast Benediction")

    It's an annoyance, yeah =/ But I guess the best option is to not use Aetherflow just before entering an instance/roulette.
    (And yes, my secondary job is Scholar, so I know how annoying it can be.)
    (0)
    Last edited by Noxifer; 08-12-2015 at 03:54 AM.

  6. #56
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    This one is a super huge deal to me and I was planning on starting a new thread for it but this seems like a good place. We've asked for this before, but now that everybody has multiple classes they'd like to level to 60 it's as important as ever-

    DON'T MAKE IT SO HARD TO CHANGE JOBS WHEN YOU HAVE ANY KIND OF AGGRO WHEN A QUEUE POPS TO BE ABLE TO HIT COMMENCE.

    This one thing can severely limit what you're able to do while queued in duty finder. And considering we often don't know how long we'll be in queue, and that the estimates are unreliable, this often means having to sit around on the job we queue with. A good example is when queued with a party for PVP, we basically sit around for 20-30 minutes killing time because if even one of us got aggro locked n a different job they'd cause the whole party to fail commencement. Do you know what it's like being in a fate or something- not even a major one- and having to sprint like crazy while spamming the job change button over and over and being told you can't do it as the timer counts down and you lose the aggro from the fate but you pick it up from something else nearby and it's just maddening. What makes it even worse is we used to be able to teleport/return with aggro and people used this to be able to job change for the sake of commencing but they intentionally changed that with a patch so we could no longer do it, at the request of absolutely nobody, without explaining why they did it. They should be trying to enable us to spend our time waiting in queue on progression in other jobs/classes, vs. making doing so a huge risk factor that jeapordizes the ability of us and our party members from being able to commence after a long, unpredictable waiting period.
    (1)

  7. #57
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Noxifer View Post
    Sure, all of those issues could probably be solved with a lot of tinkering and re-doing various kinds of systems... but to me it just seems like taking on a lot of work unneccessarily.
    I disagree on the unnecessary part completely. Not being able to participate in the bulk of the game when you have a chocobo out is a huge problem.
    (4)

  8. #58
    Community Rep Zhexos's Avatar
    Join Date
    Apr 2015
    Posts
    348
    Thanks for all the suggestions!

    We have a few things we’d like to share with everyone regarding quality of life updates being planned.

    For free company crests, we're planning to add missing class and job icons in Patch 3.1. We're also looking into other crest designs such as using minions as a crest. We’d love to hear what kind of crest designs you would like to see added in-game!

    Additionally, while we haven't finalized the details yet, we're currently looking into ways to improve ease of using frequently used teleport locations.
    (24)
    Tony "Zhexos" Caraway - Community Team

  9. #59
    Player
    Zanmato's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    271
    Character
    Saizou Kirigakure
    World
    Mateus
    Main Class
    Rogue Lv 80
    Posting this in here as well.

    PVP: Ability to customize the team icon colors. (Blue and Light Blue, really? Now, ok, I am a bit colorblind, but who in the world thought that'd be a good idea?)

    (2)
    Eorzean Climber (Noborist)

  10. #60
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Zanmato View Post
    PVP: Ability to customize the team icon colors. (Blue and Light Blue, really? Now, ok, I am a bit colorblind, but who in the world thought that'd be a good idea?)
    You already can.
    (10)

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