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  1. #11
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    More like inside of raids PoM is really great for maximizing DPS. Like the pull of A1S is perfect for getting all the DoTs and some Stones up, Tetra heal the tank, go right to AoE, and your prey target with ease. A3S for burst damage. Being able to get multiple uses of the skill in a raid is absolutely taking advantage of the WHM kit.

    Tetra and Divine Seal should also be used liberally with their 60s cooldowns. What separates good WHMs from others is taking advantage of their cooldowns in their kit to maximize their healing potencies and MP management. Like should Divine Seal be paired up with this Medica II for a heavy hitting mechanic that happens every minute? Should I use Tetra to heal this damage that requires more than Cure II? There isn't anything else more hard hitting for another minute. Not only will I be saving MP, I'll have the skill ready again when this mechanic comes back. It's about being a proactive healer. This is why some healers never sweat when it looks like they are low on MP.

    Quote Originally Posted by zuzu-bq View Post
    You can just use Swiftcast or Tetragrammaton for this.
    WHM doesn't has many panic buttons and most of their cooldowns fail when being used as panic button since they're not instant stuff. So with Divine Seal, Shroud of Saints and Presence of Mind you shouldn't mainly think "I need this now" but "I'll be needing this for the next seconds" or even "I want this skill for the next seconds of the combat". At least that's how I think about healer buffs in general, not only WHM.
    Like what? Only Benediction would be a fail if it wasn't timed right (PLD's have the same issue too for Hallowed). Everything else is fine. Assize and Tetra are absolute instants. Asylum and Regen just need heal ticks to really take effect. Shroud use shouldn't be a panic use but rather often, as mechanics dictate to keep MP refresh cycle going, save for some situations where threat reduction might be needed.
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    Last edited by technole; 10-13-2015 at 01:53 AM.