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  1. #1
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    No there is definitely something that CHANGED behind the scenes with Hasty Touch + Steady Hand II.

    If you look at the Tooltip it still claims 50% chance of success for Hasty + 30% for Steady Hand II.

    Before Heavensward (2.x version of the game), this felt pretty accurate.

    I've found in Heavensward (3.0) that if you're leveling a Crafting Class (before 60), and/or don't have high enough gear, there is a high tendency for Hasty Touches (buffed by SHII) to fail FAR MORE OFTEN than the claimed "80% Success."

    It feels dishonest. Like there's some scaling going on behind the scenes.

    It's the same sneaky change the Dev Team did to NERF the amount of Good Condition Procs you'd get from 2.0 > 3.0. You get far FEWER procs now.

    I have all Crafting Jobs to 60 now, but during the time from 50 > 60 when 3.0 launched till now, with hundreds of crafts, it absolutely fails far more often than it did in 2.0 time.
    (0)

  2. #2
    Player
    doctapeppa's Avatar
    Join Date
    Sep 2015
    Posts
    36
    Character
    Docta Peppa
    World
    Gilgamesh
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Kiara View Post
    No there is definitely something that CHANGED behind the scenes with Hasty Touch + Steady Hand II.

    If you look at the Tooltip it still claims 50% chance of success for Hasty + 30% for Steady Hand II.

    Before Heavensward (2.x version of the game), this felt pretty accurate.

    I've found in Heavensward (3.0) that if you're leveling a Crafting Class (before 60), and/or don't have high enough gear, there is a high tendency for Hasty Touches (buffed by SHII) to fail FAR MORE OFTEN than the claimed "80% Success."

    It feels dishonest. Like there's some scaling going on behind the scenes.

    It's the same sneaky change the Dev Team did to NERF the amount of Good Condition Procs you'd get from 2.0 > 3.0. You get far FEWER procs now.

    I have all Crafting Jobs to 60 now, but during the time from 50 > 60 when 3.0 launched till now, with hundreds of crafts, it absolutely fails far more often than it did in 2.0 time.
    No. It does not. I hate hasty touch RNG as much as everyone else, but it was 80% in ARR and it's still 80% now.
    (2)

  3. #3
    Player
    Silverbane's Avatar
    Join Date
    Feb 2015
    Posts
    1,125
    Character
    Z'nnah Silverbane
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kiara View Post
    No there is definitely something that CHANGED behind the scenes with Hasty Touch + Steady Hand II.
    I've found in Heavensward (3.0) that if you're leveling a Crafting Class (before 60), and/or don't have high enough gear, there is a high tendency for Hasty Touches (buffed by SHII) to fail FAR MORE OFTEN than the claimed "80% Success."
    Unless you have carefully counted the success rate of a few hundred Hasty Touches (HTs), you cannot say that with any reliability.
    Do something like was done in this thread on G/E procs, and report the numbers back.

    People typically remember the unusual occurrences better, and therefore often over-estimate how often the unusual occurrence occurs. Only by carefully keeping track can this issue be eliminated, and only by counting several hundred potential occurrences of the event.

    I haven't kept track of HTs fails myself, but I've had enough synths where all 11 HTs succeeded to be skeptical of claims that it is not working as advertised. The devs have no motive to lie about it, and I believe it unlikely to have crept in as a bug at this point.
    (0)
    Last edited by Silverbane; 10-10-2015 at 09:11 AM.