Quote Originally Posted by Brannigan View Post
2) Small number of bosses makes the difficulty jump seem worse. If there were four bosses before living liquid it wouldn't be quite as bad to be stuck on him, for example. I know this would increase development time, but I don't think anyone would mind if they re-used models and mechanics in order to provide a few filler bosses. They can drop items that re-skin models and aren't part of a set (something this game seems to lack almost entirely) and stuff like that.
There would be complaints, at length, about how lazy SE are, and how could they recycle so much content, etc.

They should still do it, but there will be complaints no matter what they do.