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  1. #1
    Player
    Buckles's Avatar
    Join Date
    Aug 2011
    Posts
    107
    Character
    Buckles Trespen
    World
    Behemoth
    Main Class
    Goldsmith Lv 60
    Discourage omni-crafting... I am currently making Birch Rods for my scrip turn in (my bonus today) and it requires 8 items to make and only 3 are from carpenter. 3 are from goldsmith, 1 from leather worker and 1 from alchemy. So only 3/8 of the items needed are from the craft designed to make it. If they wanted to get rid of omni-crafting why do I have even more reliance on my other 60s now than ever.

    God I just don't see why red scrips weren't just fluffy-RP-named items that required ONLY material-relevant stuff for the craft making it, like a nice wood carved figurine carpenter that takes 3 birch lumber. Make it medium hard to make and boom, no one needs wood, leather, ore, glue, growth formulas for every bloody item under the sun.
    (2)

  2. #2
    Player
    Sollux's Avatar
    Join Date
    Sep 2015
    Posts
    135
    Character
    Ailandi Sensei
    World
    Tonberry
    Main Class
    Armorer Lv 60
    Quote Originally Posted by Buckles View Post
    If they wanted to get rid of omni-crafting why do I have even more reliance on my other 60s now than ever.
    I believe they mainly wanted to discourage omni-crafting for the high-end items so they aren't popular in the first month and then dead the next 5 because everyone can craft everything at that point.
    (0)
    Crafting is my Endgame, and I'm an Elitist.

  3. #3
    Player
    giantslayer's Avatar
    Join Date
    Jun 2014
    Posts
    470
    Character
    Colette Pascal
    World
    Brynhildr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Sollux View Post
    I believe they mainly wanted to discourage omni-crafting for the high-end items so they aren't popular in the first month and then dead the next 5 because everyone can craft everything at that point.
    On my server, last I checked, there were zero i180 crafted combat items on the market board and none in the sale histories I looked at. In 2.5, I was making good Gil selling crafted gear up until around a month before Heavensward. It wasn't dead in 2.5, but it sure is now.
    (3)
    How To Train Your Faerie
    http://forum.square-enix.com/ffxiv/threads/209109-How-To-Train-Your-Faerie-A-Comprehensive-Guide

    Best tank guide ever! (Not mine but I am putting it in my sig because it is THAT awesome.)
    http://forum.square-enix.com/ffxiv/threads/228662-A-Visual-Guide-to-Tanking

  4. #4
    Player
    Sollux's Avatar
    Join Date
    Sep 2015
    Posts
    135
    Character
    Ailandi Sensei
    World
    Tonberry
    Main Class
    Armorer Lv 60
    Quote Originally Posted by giantslayer View Post
    On my server, last I checked, there were zero i180 crafted combat items on the market board and none in the sale histories I looked at. In 2.5, I was making good Gil selling crafted gear up until around a month before Heavensward. It wasn't dead in 2.5, but it sure is now.
    I gave a very rough explanation of my thoughts which was my fault. My original meaning was focused mainly on Crafting gear and was meant to focus on the difficulty of obtaining high-end Crafting gear translating into omni-crafting being much more difficult to do, allowing (Or rather forcing) most people to take their time gearing out their classes and needing to rely on others for a longer period of time because they won't be able to craft everything themselves for some time. In this way omni-crafting takes longer to achieve, adding a much needed length to Crafting's Endgame for those who enjoy it and the benefit of an active market for a longer period of time.

    Crafted Combat gear is a whole other issue by itself, the primary reason you don't see any being that the majority of them can be beaten by gear you can get in a day or week and not worth the millions of gil it currently takes to Craft them. That, along with the decreased impact of secondary stats and limited availability of Favor items/Tokens makes crafting any of the pieces a gamble at best, since there is no guarantee anyone will buy the item, especially considering the cost.
    (1)
    Crafting is my Endgame, and I'm an Elitist.