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  1. #21
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    The "Adventurer in Need" bonus for, say, Leveling Roulette is Tank to get 120 Law. I go in as NIN, and walk out with 120 Law.
    (0)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  2. #22
    Player
    PotatoWafflez's Avatar
    Join Date
    Aug 2013
    Posts
    280
    Character
    Endless Paradox
    World
    Cerberus
    Main Class
    Gladiator Lv 1
    Last I checked the AiN bonus only gave you gil and sometime seals?
    So what's the big deal? Its not like people are getting something useful like extra exp.
    It has 0 effect on your leveling after you have gotten your daily bonus.

    Really struggling to see what the issue is to be perfectly honest.
    (4)

  3. #23
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    If I remember it correct, WoD had Healer and sometimes DPS as AiN during 2.5 (3 tank slots filled up faster than 15 DPS slots)
    It can happen again with the next 24man raid in 3.1
    (2)

  4. #24
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Felis View Post
    If I remember it correct, WoD had Healer and sometimes DPS as AiN during 2.5 (3 tank slots filled up faster than 15 DPS slots)
    It can happen again with the next 24man raid in 3.1
    The leveling and guildhest roulettes were dps exclusively for almost a week when HW launched.
    (6)

  5. #25
    Player
    hagare's Avatar
    Join Date
    Oct 2014
    Posts
    2,042
    Character
    Cesan Duff
    World
    Tonberry
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by basketofseals View Post
    The leveling and guildhest roulettes were dps exclusively for almost a week when HW launched.
    Those were glorious days *sniff*
    (3)

  6. #26
    Player
    Sir_Hermes's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    139
    Character
    Man Bearpig
    World
    Faerie
    Main Class
    Warrior Lv 60
    What I don't understand is their logic behind adventurer in need. Sure it's great, hey we need a tank! Q as a tank! But having tank 24/7 as AiN, is just helping them level faster and making the problem worse! Coming from a tank, we already get instant Qs, we don't need a constant AiN bonus on everything we do haha xD
    (1)

  7. #27
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Sir_Hermes View Post
    What I don't understand is their logic behind adventurer in need. Sure it's great, hey we need a tank! Q as a tank! But having tank 24/7 as AiN, is just helping them level faster and making the problem worse! Coming from a tank, we already get instant Qs, we don't need a constant AiN bonus on everything we do haha xD
    As someone noted earlier, there are less tanks doing it. As a healer, I sat in Roulette for 12 minutes waiting on a tank.
    (4)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  8. #28
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,385
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    It only gives bonus gil and sometimes bonus seals. For anything under lvl60 it gives bonus xp.

    However this is a very small incentive as the xp bonus is minimal and the gil bonus is a joke. As a tank we get instant Qs. So there is no real need to do the roulette lower than lvl 60. No real incentive. Why would a tank do lower level roulette for 5 Eso? Makes no sense at all.

    The adventurer in need bonus is not that serious to complain about it.
    (3)

  9. #29
    Player
    HolyGlassofWater's Avatar
    Join Date
    May 2014
    Posts
    41
    Character
    Laurence Trublade
    World
    Famfrit
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Chiramu View Post
    When it is tank in need the real need is healer. I wish it would change faster.
    Whenever I see the adventure in need bonus for a healer, I don't que because I know I'll be waiting quite a while as it seems on nearly every healer in the data center jumps on for the bonus for god knows what reason. It switches back to tank in like 5 minutes or less as well.
    (0)

  10. #30
    Player
    Ryel's Avatar
    Join Date
    Sep 2011
    Posts
    610
    Character
    Ryel Altaria
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Eye_Gore View Post
    Everybody gets it, including the OP. He or she is asking to revamp the bonus so all classes have a chance at it, as we all know who it goes to. It is obvious having it does not encourage more people to play that class that is always needed, as it is most always "tank" needed. No one is queing it even for the bonus so why not just make it a once a day bonus for everyone to have a chance, that is what they are asking. I say just get rid of it, it is not really working anyways.
    So... because offering a reward isn't attracting a large amount of tanks into the queue you're suggesting removing the reward entirely to stop the remaining tanks who actually do take advantage of it from bothering to queue? At this point it's already barely an incentive and for some players it's literally the only thing that would convince them to queue in with randoms.

    That line of thinking seems counter productive.

    To the OP:

    As many have already said there isn't a point to randomizing or changing the bonus as the entire point of it is to try and fill parties. Why offer a bonus to the most played classes already when they aren't in demand? If anything that would make the queues worse off as any tanks and healers that might have gone for the tank bonus will just switch to DPS and no parties will fill at all.

    The front page would be filled with threads of DPS waiting in 2 hour queues because the AiN bonus is set to DPS.

    I understand the desire for a daily bonus but it doesn't actually benefit the goal of filling parties and encouraging players to queue into content, the Adventurer in Need bonus is supposed to do that.
    (10)

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