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  1. #11
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Nothing better than seeing a white mage casting Cure II at 30% Hp and Garuda knocking them off the cliff in Seal Rock while defending the node on the beach xDD.
    (1)

  2. #12
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Quote Originally Posted by Welsper59 View Post
    I think anyone who has spent a good amount of time in PvP games has lol. I've even been dumb enough to make myself fall to my death immediately after preventing/dodging an attack that would have done it for me. "Phew!... whoops..."
    How about dodging an LB, only to fall off by mistake, and get killed from a combination of lb lag and fall damage? No? Just me? Weh.
    (0)

  3. #13
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    I'd love the ability to knock monsters off cliffs. It was one of the things in swtor that made the game a lot of fun, you could use the various knockbacks in the game to knock trash enemies off cliffs for an instant kill. It was amazing for saving time in certain instances and one of the best designed parts of swtor.
    (0)

  4. #14
    Player
    Zeonx's Avatar
    Join Date
    Mar 2014
    Posts
    957
    Character
    Zeon Darksol
    World
    Cactuar
    Main Class
    Lancer Lv 100
    That wouldn't work, cause then all they would have to do is have a tank pull all the monsters to the edge or something and blast them off and I am sure SE wouldn't want you to have that as a easy win.
    (0)

  5. #15
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zeonx View Post
    That wouldn't work, cause then all they would have to do is have a tank pull all the monsters to the edge or something and blast them off and I am sure SE wouldn't want you to have that as a easy win.
    That would require careful positioning and coordination and not all maps in the game are designed for it anyway. I think it would be awesome.
    (1)

  6. #16
    Player
    Dotsusama's Avatar
    Join Date
    Jun 2013
    Posts
    507
    Character
    Cidriel Tausendklingen
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Nah, no thanks. It's annoying enough when things get knocked out of line of sight as a caster, so instead of getting a free shot I'd have to move to finish them off again.

    Besides, if the cliff isn't high enough and the mob doesn't actually die, they would probably just reset because of the distance from their spawn. Time better spent developing other, interesting mechanics.
    (3)

  7. #17
    Player
    Zeonx's Avatar
    Join Date
    Mar 2014
    Posts
    957
    Character
    Zeon Darksol
    World
    Cactuar
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Khalithar View Post
    That would require careful positioning and coordination and not all maps in the game are designed for it anyway. I think it would be awesome.
    Yeah I know but still if that was true, then paladin could get hate jump off titan circle and titan would follow to his death right? since he isn't stopped by the drop wall anymore.

    Instant win, though if they did add that I could see the knock back for fluid and mechanist knock back being nerfed bad.
    (0)

  8. #18
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Zeonx View Post
    Yeah I know but still if that was true, then paladin could get hate jump off titan circle and titan would follow to his death right? since he isn't stopped by the drop wall anymore.

    Instant win, though if they did add that I could see the knock back for fluid and mechanist knock back being nerfed bad.
    Nah, it wouldn't work for bosses. To be more specific I'm thinking of something like Neverreap's trash that's right next to the cliffs. One knockback, send them off, instant kill, keep going. Besides, another difference from this game compared to swtor is that there are no aoe knockbacks usable by players (that I know of). In swtor for example, I could gather a group of 5-6 trash mobs and one dps could knock all of them off a cliff at once and instantly clear the pack. In this game, you could maybe get rid of one or two enemies.
    (0)

  9. #19
    Player
    SecretCrowds's Avatar
    Join Date
    Feb 2015
    Posts
    407
    Character
    Cerys Fairbairn
    World
    Tonberry
    Main Class
    White Mage Lv 80
    (8)

  10. #20
    Player
    Zeonx's Avatar
    Join Date
    Mar 2014
    Posts
    957
    Character
    Zeon Darksol
    World
    Cactuar
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Khalithar View Post
    Nah, it wouldn't work for bosses. To be more specific I'm thinking of something like Neverreap's trash that's right next to the cliffs. One knockback, send them off, instant kill, keep going. Besides, another difference from this game compared to swtor is that there are no aoe knockbacks usable by players (that I know of). In swtor for example, I could gather a group of 5-6 trash mobs and one dps could knock all of them off a cliff at once and instantly clear the pack. In this game, you could maybe get rid of one or two enemies.
    I think it would be nice though. if we could you know a eye for an eye.

    Besides the knock back on monsters.

    I thought it would of been cool if we got a Boat mount and could go out into the water you know like the wolves den and fish in the middle of the water or just hang out there or something.
    (0)

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