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  1. #81
    Quote Originally Posted by Arashmin View Post
    Also, I'd argue against MMOs really being all that social
    that is entirely by design and mostly because of WoW. you can only have a social MMO with dependence and you can't generate high subs with that.
    (1)

  2. #82
    Player
    Welsper59's Avatar
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    Mar 2012
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    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Tyrn View Post
    We wouldn't need to have this thread if we had content with rewards that enticed a larger portion of the playerbase to improve their play.
    I really dislike the fact that people expect or resort to enticement to do something. It seriously just makes it seem like the devs are parents trying to make their kids (us) do their chores so that they can get their allowance. "If you take out the trash every week, you can take the car on the weekends" "Ugh! Fine! I hate you!"
    (7)

  3. #83
    Player
    Whiteroom's Avatar
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    May 2014
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    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Welsper59 View Post
    I really dislike the fact that people expect or resort to enticement to do something. It seriously just makes it seem like the devs are parents trying to make their kids (us) do their chores so that they can get their allowance. "If you take out the trash every week, you can take the car on the weekends" "Ugh! Fine! I hate you!"
    In the end, if thats what it is goning to take for people to be able to play at a decent level, then thats what it takes, and what they should do. Its also more about "if you learn your job, you get a bonus". Your example is better suited to capping tomes and getting that eso piece.
    (4)

  4. #84
    Player
    Arashmin's Avatar
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    Jul 2015
    Posts
    111
    Character
    Arashmin Footstubber
    World
    Faerie
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Welsper59 View Post
    I really dislike the fact that people expect or resort to enticement to do something. It seriously just makes it seem like the devs are parents trying to make their kids (us) do their chores so that they can get their allowance. "If you take out the trash every week, you can take the car on the weekends" "Ugh! Fine! I hate you!"
    Seriously? It's a video game. Stimulating reward pathways in the brain is literally the exact thing they hinge on.
    (14)

  5. #85
    Player
    Kuroyasha's Avatar
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    Sep 2013
    Location
    Uldah
    Posts
    786
    Character
    Kuroyasha Tenshi
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Tyrn View Post
    We wouldn't need to have this thread if we had content with rewards that enticed a larger portion of the playerbase to improve their play.
    ^This.

    /10char
    (0)

  6. #86
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by Arashmin View Post
    Just because it's a subscription game doesn't mean it should shelter you from acting like a human being.
    This is so quotable I couldn't help but put it in my signature. This right here applies to everyone in every argument of every thread. Period.
    (3)

  7. #87
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
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    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Arashmin View Post
    Seriously? It's a video game. Stimulating reward pathways in the brain is literally the exact thing they hinge on.
    I look at it the same way as I do the same exact mentality when it transitions to parenting (or even puppy training). If you set a certain idea upon the ones you are working with, they will expect the same results for every occasion that the same action or effort is placed. Why specifically reward something as simple as learning how to play? We're not babies learning to walk for the first time in our lives. Chances are, this also isn't the very first video game someone has played. Even if it is, you're probably old enough to understand the concept of reward. You know those pointless achievements you get for simply starting some games or doing something mandatory but simple? That's for them. I mean, we're not talking about 100% completing everything in the game here, we're talking about essentially passing a how-to-play tutorial lol.
    (0)

  8. #88
    Player
    Dalvy's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    406
    Character
    Ysera Dei-ijla
    World
    Goblin
    Main Class
    Thaumaturge Lv 71
    I'm a career healer. I want big pulls. It puts me under pressure--this is how I learn the ins and outs of my class. So I encourage tanks I'm paired with to pull big and learn with me; turns out a lot of the timid tanks (this is an oxymoron for the MMO environment) I run into don't do it because they are afraid.
    (2)
    Last edited by Dalvy; 10-01-2015 at 06:51 AM.

  9. #89
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Welsper59 View Post
    I look at it the same way as I do the same exact mentality when it transitions to parenting (or even puppy training). If you set a certain idea upon the ones you are working with, they will expect the same results for every occasion that the same action or effort is placed. Why specifically reward something as simple as learning how to play? We're not babies learning to walk for the first time in our lives. Chances are, this also isn't the very first video game someone has played. Even if it is, you're probably old enough to understand the concept of reward. You know those pointless achievements you get for simply starting some games or doing something mandatory but simple? That's for them. I mean, we're not talking about 100% completing everything in the game here, we're talking about essentially passing a how-to-play tutorial lol.
    The skill level of the average player leads me to believe the opposite.
    (4)

  10. #90
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
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    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Whiteroom View Post
    The skill level of the average player leads me to believe the opposite.
    Maybe it's just me, but rewarding something for nothing doesn't promote better gameplay from people like that. If anything, it'd promote more rage lol. In order for them to pass this thing to get their reward, they'd have to be competent. Chances are, they won't know how to be if they're really as bad as you're lead to believe lol. Some people definitely are, but not enough to warrant getting something meaningful for nothing. That's just bad guidance. If you have that little faith... which is totally understandable, don't get me wrong, why would you think they'd suddenly be better at something they're already clueless of lol. It's essentially a carrot on a stick for them. In the end, this just ends up being more rewards for the competent players that already know what they're doing (more or less). Maybe that's the underlying agenda here... wanting more and giving the impression of helping others do better, when really it's always been about getting more for ourselves for as little as possible. That is natural, so no judging really.
    (0)
    Last edited by Welsper59; 10-01-2015 at 07:40 AM.

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