


The skill level of the average player leads me to believe the opposite.I look at it the same way as I do the same exact mentality when it transitions to parenting (or even puppy training). If you set a certain idea upon the ones you are working with, they will expect the same results for every occasion that the same action or effort is placed. Why specifically reward something as simple as learning how to play? We're not babies learning to walk for the first time in our lives. Chances are, this also isn't the very first video game someone has played. Even if it is, you're probably old enough to understand the concept of reward. You know those pointless achievements you get for simply starting some games or doing something mandatory but simple? That's for them. I mean, we're not talking about 100% completing everything in the game here, we're talking about essentially passing a how-to-play tutorial lol.
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