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  1. #1
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    Quote Originally Posted by Konachibi View Post
    I think they maybe following the logic that Pugilists don't really use weapons as such, they're hand to hand specialist just like monks, so it'd make more sense that hand-to-hand class > hand-to-hand job. Also since jobs will be able to use the abilities of the class they came from, a thief may look a bit unusual mimicking a Pugilists animations with daggers, unless of course jobs get seperate animations for the same skills as the class they came from.
    I know where they're coming from, PUG being MNK doesn't feel right to me, though, I believe if they have the multi class jobs THF would more than likely be ARC and PUG.

    EDIT: Also, Eviscerate and Asuran Fists were similar in amount of hits and the flash, just weapons and the motions through them were different. Also, when it comes to logic and SE witht heir games, you might as well say 2 + 2 = Rock.
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  2. #2
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    Quote Originally Posted by Gath View Post
    I know where they're coming from, PUG being MNK doesn't feel right to me, though, I believe if they have the multi class jobs THF would more than likely be ARC and PUG.

    EDIT: Also, Eviscerate and Asuran Fists were similar in amount of hits and the flash, just weapons and the motions through them were different. Also, when it comes to logic and SE witht heir games, you might as well say 2 + 2 = Rock.
    I can see the PUG + ARC = THF. Archers tend to be sneaky and stay in the shadows, attacking at good opportunity, Pugilists specialise in close-range fighting with lots of evasion, put them together and you get a Thief in all regards.

    Hmm... taking the PUGs evasion-based combat style, I can see a lot of sense now in it becoming a Thief. Monks never really had that evasion mechanic come to think of it, they were just hard-hitting hand-2-handers.

    But then what other class could they use to become a Monk?

  3. #3
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    Quote Originally Posted by Konachibi View Post
    I can see the PUG + ARC = THF. Archers tend to be sneaky and stay in the shadows, attacking at good opportunity, Pugilists specialise in close-range fighting with lots of evasion, put them together and you get a Thief in all regards.

    Hmm... taking the PUGs evasion-based combat style, I can see a lot of sense now in it becoming a Thief. Monks never really had that evasion mechanic come to think of it, they were just hard-hitting hand-2-handers.

    But then what other class could they use to become a Monk?
    That's why i was referring to the ARC + PUG, because SE would have nothing else to come from it, this is due to lack of competence in the original FFXIV team, had it been Yoshida from the start, we might be in a different position, but then again, thanks to this fail we have somewhat of a team that sorta listens to a community.
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  4. #4
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    Quote Originally Posted by Gath View Post
    That's why i was referring to the ARC + PUG, because SE would have nothing else to come from it, this is due to lack of competence in the original FFXIV team, had it been Yoshida from the start, we might be in a different position, but then again, thanks to this fail we have somewhat of a team that sorta listens to a community.
    And this is indeed a good thing (b'.')b

  5. #5
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    Quote Originally Posted by Konachibi View Post
    And this is indeed a good thing (b'.')b
    Your sig makes me want to watch the horrible adventures of the Wonder Twins...

    OT: Back to ST, it should just have the Evade taken away, not like a PUG will be tanking Batraal or DVS any time soon.
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  6. #6
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    Konachibi's Avatar
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    Quote Originally Posted by Gath View Post
    Your sig makes me want to watch the horrible adventures of the Wonder Twins...

    OT: Back to ST, it should just have the Evade taken away, not like a PUG will be tanking Batraal or DVS any time soon.
    That being the case wouldn't it then just make sense to remove the evasion mechanic from all the PUG skills that have it?

  7. #7
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    Murugan's Avatar
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    Quote Originally Posted by Gath View Post
    Your sig makes me want to watch the horrible adventures of the Wonder Twins...

    OT: Back to ST, it should just have the Evade taken away, not like a PUG will be tanking Batraal or DVS any time soon.
    Are you kidding me? Pugilists have been tanking both since Darkhold launched. They also can proc after evading an AOE or another mob, and have a skill called taunt which specifically focuses the target on them for 1-2 hits. How much have you played a pugilist?

    I'd still be fine with them making Simian Thrash I guess, but evade counters are a big part of how Pugilist is played. I'd rather our evade counters were just even more powerful to compensate.
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    Last edited by Murugan; 09-13-2011 at 03:30 PM.

  8. #8
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    Quote Originally Posted by Murugan View Post
    Are you kidding me? Pugilists have been tanking both since Darkhold launched. They also can proc after evading an AOE or another mob, and have a skill called taunt which specifically focuses the target on them for 1-2 hits. How much have you played a pugilist?

    I'd still be fine with them making Simian Thrash I guess, but evade counters are a big part of how Pugilist is played. I'd rather our evade counters were just even more powerful to compensate.
    Asking Gath how much he's played a class is dangerous.

    You have been warned!!! (Too late mind, but can't say I didn't offer warning at 'some' point)

  9. #9
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    Quote Originally Posted by Murugan View Post
    Are you kidding me? Pugilists have been tanking both since Darkhold launched. They also can proc after evading an AOE or another mob, and have a skill called taunt which specifically focuses the target on them for 1-2 hits. How much have you played a pugilist?

    I'd still be fine with them making Simian Thrash I guess, but evade counters are a big part of how Pugilist is played. I'd rather our evade counters were just even more powerful to compensate.
    Well, they may be able to tank but it's not likely they will, because when they do get hit it hurts, it's best with a MRD
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