Quote Originally Posted by OPneedNerfs View Post
But the situations you mentioned don't cause the other job classes to be excluded from content.

You can have a BRD/MCH in the party along with casters and still have DRG in the party for maximum synergy, but said composition would still not be the be all end all composition for any raids. One could change out 1 or even both of the casters for another melee DPS be it MNK or NIN and it still would not be considered a DPS loss raid-wide. Their situation is called balance and job synergy where bringing X combination of DPS classes does not make it the best there is and that there are other combinations which are just as good.

The situation with WAR vs PLD/DRK right now is, if you remove WAR, there is currently absolutely no reason why a PLD+DRK pairing would make up for not bringing a WAR along.
This only because you have four DPS slots. So it's not a big problem to have that kind of 'mandatory' synergy. As in if you have a BRD/MCH you essentially need a DRG or you're making shit real hard. And every serious prog group needs a MCH/BRD. Foe req isn't as important in the grand scheme of things, though you can't achieve maximum potential without it.

To be honest NIN and DRG completely bullied MNK out of a spot (due to DRK having INT down). I mean the derlirium slash issue did actually exclude MNKs from the first few weeks. After time passed and the buffs (which weren't crazy, super reasonable number tuning) were implemented the distance wasn't so bad anymore. But it was not unlike the situation you describe. Regardless some set-ups are just plain superior regardless of balancing, this will always be the case. The only thing that varies is by how much (e.g. Fore req not as important and piercing down and so on); which I agree, WARs are ahead by a bit too much.