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  1. #11
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    Quote Originally Posted by Ormeriel View Post
    Every people saying "The bard are fine" are focused on effectiveness.
    Look.
    I don't mind people voicing their opinion about aanything in the game, but when people say things like "everyone" or "all people", it's just not true.
    (6)
    --------------------------------------------------------------------------------------------------------------
    ホイホイ Commissions ==> http://goo.gl/RwVnHZ

    Clearly, the best Final Fantasy character is Locke Cole.
    Glamour is TRUE ENDGAME

  2. #12
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Malevicton View Post
    And in that context would you still compare it to smn/ast/drg?
    Compared to SAM/ AST/ DRG- a simple fix that does not sacrifice the play style is remove cast times and cut pot. That can be done in a hot fix.
    Brads and MCH already lose dps potential when they use their support skills- as a whole most are cool with that. I think that alone doesn't make support dps overpowered.

    I don't have the data but other have said even with gu and wm - brads n MCH are behind in dps. Which I' m ok with just not the sacrifice in play style.
    (3)

  3. #13
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by AzraelX View Post
    Compared to SAM/ AST/ DRG- a simple fix that does not sacrifice the play style is remove cast times and cut pot. That can be done in a hot fix.
    Brads and MCH already lose dps potential when they use their support skills- as a whole most are cool with that. I think that alone doesn't make support dps overpowered.

    I don't have the data but other have said even with gu and wm - brads n MCH are behind in dps. Which I' m ok with just not the sacrifice in play style.
    That would be way more complicated than a hotfix. 3.0 brd is balanced around wm and its corresponding moves. It's extremely dishonest to just say "remove cast times and cut potency."
    (1)
    When in doubt, assume sarcasm

  4. #14
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    People are still struggling to cope with this?

    Sorry you can't kite things anymore. At least you're not a black mage who might as well be half buried.'

    At least it feels like your doing more in between GCDs, and you REALLY don't move as much as you think you do. I've had to deal with countless bards/machinists who would not turn WM/GB on, and not one of them moved for their whole rotation, and when they did, they stopped attacking.
    (8)
    Last edited by Averax; 09-27-2015 at 11:35 AM.

  5. #15
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    As the developers said it was the issue of balancing Damage vs Mobility.

    Higher Mobility = less damage

    Higher Damage = less mobility.

    SE doesn't want a Job to be both High Damage and High Mobility or else they will face the 'Perfect DPS" issue which is a DPS Job that can perform high damage and have high mobility.

    If they remove cast bar on WM and GB then you will have to expect them to lower the damage increase to probably 10% damage or lower instead of current 30% damage as the balance for giving BRD and WM their high mobility back in their DPS Stance.

    MCH also suffer far less from their DPS stance GB since if you are using GB right the only three skills you should have charge bar is Split shot, lead shot, and Hot shot. All other skills still remain instant cast and rapid fire removes the cast bar for three skill which should only be used for Split, lead, and Hot shot due to them being the only 3 skills that MCH has a charge bar in GB stance. Slug shot and Clean Shot remains instant cast when used in Combo.

    The charge bar is also only 1.5 seconds which is half the time a BLM and SMN takes to cast their skill which is 3 seconds. Players can easily move around the 1 second mark to move out of any AoE without cancelling their skill unlike SMN and BLM which have to wait until the 2.5 second mark to perform that trick.
    (5)
    Last edited by EdwinLi; 09-27-2015 at 11:41 AM.

  6. #16
    Player
    Kathyz's Avatar
    Join Date
    Jul 2015
    Posts
    166
    Character
    Kathyz Dankworth
    World
    Faerie
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Ormeriel View Post
    What if they added a stance to summoner that increase their dps by 30% but remove their pet? Effectively turning them into Dots blackmage.
    O my god.. yes please do it! xD
    (3)

    I know my english its bad, don't bully me T_T.

  7. #17
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    I still wonder what content there is where you have to be constantly on the move. I gotten MCH to 60 and I spend the majority of my fights just standing and shooting.
    (7)

  8. #18
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    I used to hate Wanderers and the casting, but personally now I like it quite a bit and it certainly does matter when it comes to my dps.
    (5)

  9. #19
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by EdwinLi View Post
    ...
    Their lower damage output was because of their support abilities. At least thats what their reasoning was in a previous interview.
    (2)
    ____________________

  10. #20
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Ashkendor View Post
    Didn't you know? FFXIV has four mages now.

    White Mage
    Black Mage
    Bow Mage
    Gun Mage

    :3

    Honestly? I wouldn't expect to see WM/GB go anywhere anytime soon no matter how many threads you spam about it. *shrug*
    FFXIV has 6 mages, you forgot
    Card Mage(AST)
    Blood Mage(DRK)
    I guess if you want to get technical there is also 2 Pet Mages as well >_>
    (1)
    Last edited by Wildsprite; 09-27-2015 at 11:53 AM.

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