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  1. #1
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80

    DEV REQUEST: Remove cast bars to MCH & BRD

    People play physical classes b/c thy don't want cast time bars and don't want to be casters.
    That's not a matter of efficiency, bard can have a decent dps and are pretty useful still, but a matter of playstyle

    Variety, create fun, and allows people to find a job with a playstyle, with a rotation and look and feel they enjoy. Wanderer's Minuet has altered the bard playstyle and as such is big mistake.

    Every people saying "The bard are fine" are focused on effectiveness.

    Changing MCh & BRD into casters with caster bars has to go. Why do these classes need cast times post 50 when lv1-50 BRD & MCH were doing fine without them. Now finding a BRD/MCh for statics post 60 is a chore since many have abandoned the job and or the game all together.
    This needs to be addressed.

    I find it hard to Believe that thee is NO WAY to remove cast times+ auto attacks+ decrease potency = same damage as we do now & retained flavor/ play style of the job

    If anyone agrees please liked this post and/or comment below. With 3.1 being pushed til November should give Devs extra time to consider these changes and/or implement them in 3.1
    (56)
    Last edited by AzraelX; 09-27-2015 at 01:48 PM.

  2. #2
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Didn't you know? FFXIV has four mages now.

    White Mage
    Black Mage
    Bow Mage
    Gun Mage

    :3

    Honestly? I wouldn't expect to see WM/GB go anywhere anytime soon no matter how many threads you spam about it. *shrug*
    (15)

  3. #3
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by AzraelX View Post
    People play physical classes b/c thy don't want cast time bars and don't want to be casters.

    Changing MCh & BRD into casters with caster bars has to go. Why do these classes need cast times post 50 when lv1-50 BRD & MCH were doing fine without them. Now finding a BRD/MCh for statics post 60 is a chore since many have abandoned the job and or the game all together.
    This needs to be addressed.

    If anyone agrees please liked this post and/or comment below. With 3.1 being pushed til November should give Devs extra time to consider these changes and/or implement them in 3.1
    WM/GB is here to stay. Though I don't mind them changing teh funtionality behind it or the job itself (specifically bard) so that cast times do work with their toolkit.
    (2)
    ____________________

  4. #4
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by RiceisNice View Post
    WM/GB is here to stay. Though I don't mind them changing teh funtionality behind it or the job itself (specifically bard) so that cast times do work with their toolkit.
    I hate when people say it is here to stay...look what changes were made to AST to make it viable...look at changes to SMN..look at changes to DRG's magic defense. We play this game, we pay for it, they said they want our feedback and want to create jobs that people enjoy.

    So I believe it is not here to stay unless we don't let our voices be heard
    (28)

  5. #5
    Player
    Ayuhra's Avatar
    Join Date
    Apr 2015
    Location
    Palace of the Dead
    Posts
    1,483
    Character
    Ayuh'ra Bajhiri
    World
    Mateus
    Main Class
    Dancer Lv 90
    I am selfish and part of the "please no WM" camp, I admit. I don't mention it much because BRD is obviously not my main job. My main job is BLM. When I was leveling BRD I found it a ton of fun, almost a breath of fresh air for how hyper mobile it was. As an alternative to my usual turret it was great. I stopped leveling when I heard about Minuet because it seemed like the one thing that drew me to the class was gone.

    I can't speak for BRD mains. But as a BLM main it was disappointing to see the mobility lost. I'm sure it's still more mobile than BLM (everything is) but I can't want to finish leveling it, knowing it turns into yet another turret at the end.
    (14)

  6. #6
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    Can we stop with these threads please or at least keep them all in one thread?
    Despite common belief, more threads =/= Community Reps passing on the info to the devs. One thread with many posts will accomplish the same thing.
    (20)
    --------------------------------------------------------------------------------------------------------------
    ホイホイ Commissions ==> http://goo.gl/RwVnHZ

    Clearly, the best Final Fantasy character is Locke Cole.
    Glamour is TRUE ENDGAME

  7. #7
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by AzraelX View Post
    I hate when people say it is here to stay...look what changes were made to AST to make it viable...look at changes to SMN..look at changes to DRG's magic defense. We play this game, we pay for it, they said they want our feedback and want to create jobs that people enjoy.

    So I believe it is not here to stay unless we don't let our voices be heard
    Where did they changed the fundamentals of AST? It was mostly potency and % changes, not direct changes to their healing mechanics. Their abilties like nocturnal and diurnal sect both work exactly the same as well as the concept of cards. Same with DRG when they straight up buffed their magic defense and removing hard requirement on postionals (Which already existed on monk so they weren't exactly inventing teh wheel or sliced bread either). SMN's changes came with the expansion just as much as any other job, more so than others.

    Bard needs something to stand itself out from their 2.0 counterpart. I even agree that WM fails at that, but thats why they'd need to change the functionality of WM so it can do both that and make the job work (because it currently does when the concept of cast times do not work with their 2.0 tool kit)\

    The matter of fact is, objectively speaking bard and machinist works as a dps job. That is not to say that they (espesically bard) could use some adjustments to play better from a QoL so that WM would work better as an addition to the job rather than being slapped on as a carbon copy of what was supposed to be MCH's skill.
    (8)
    Last edited by RiceisNice; 09-27-2015 at 10:41 AM.
    ____________________

  8. #8
    Player
    Ormeriel's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Ormeriel Angevent
    World
    Excalibur
    Main Class
    Archer Lv 60
    I agree, casting times should be removed.
    That's not a matter of efficiency, bard can have a decent dps and are pretty useful still, but a matter of playstyle.
    What if they added a stance to summoner that increase their dps by 30% but remove their pet? Effectively turning them into Dots blackmage. What if they added another stance to bard that increase damage by 20% when in melee range of a mob? Effectively turning them into melee dps.

    All those change would not impact the effectiveness of those class, but it does change the playstyle massively, playstyle is important, that's why we people play Ninja instead of Monk or vice versa, that's why we don't have simply 1 job for each role.

    Variety, create fun, and allows people to find a job with a playstyle, with a rotation and look and feel they enjoy. Wanderer's Minuet has altered the bard playstyle and as such is big mistake.

    Every people saying "The bard are fine" are focused on effectiveness.
    (26)

  9. #9
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Ormeriel View Post
    I agree, casting times should be removed.
    That's not a matter of efficiency, bard can have a decent dps and are pretty useful still, but a matter of playstyle.


    All those change would not impact the effectiveness of those class, but it does change the playstyle massively, playstyle is important, that's why we people play Ninja instead of Monk or vice versa, that's why we don't have simply 1 job for each role.

    Variety, create fun, and allows people to find a job with a playstyle, with a rotation and look and feel they enjoy. Wanderer's Minuet has altered the bard playstyle and as such is big mistake.

    Every people saying "The bard are fine" are focused on effectiveness.
    Thank I added ur comments to my post to make it clear . It's about play style. Even if one choose my 2.0 playstyle your whole group will hate you- again forcing a playstyle on support DPS that never wanted it or needed it.
    (6)

  10. #10
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by AzraelX View Post
    Thank I added ur comments to my post to make it clear . It's about play style. Even if one choose my 2.0 playstyle your whole group will hate you- again forcing a playstyle on support DPS that never wanted it or needed it.
    And in that context would you still compare it to smn/ast/drg?
    (0)
    When in doubt, assume sarcasm

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