Your motivation for doing Savage should be CHALLENGE. If you think this isn't enough, sorry boy, but that's the sole reason Savage is there.
Your motivation for doing Savage should be CHALLENGE. If you think this isn't enough, sorry boy, but that's the sole reason Savage is there.
Countdown for the shut down of this thread...um, I'll let the powers that be decide../shrug
Couldnt agree more! The funny thing is that to me Coil story was more MAIN STORY than main scenario itself, after all in ARR opening you saw Bahamut destorying everything and i was like "im so gonna kill that mofo" and as an tank doing T13 was so awsome, tanking a world destroyer while yelling "come at me bro!! show me what you got!" nothing can get more epic than that tbh.COILS and the story behind it + gear was what motivates me to push me and my group every day to overcome this hard challenges and IT WAS SATISFAYING .
there was nothing better to look up that incredible CS of LUIXOIS vs BAHAMUT after t12 or revealing all the ending and what was behind everything at the end of T13 hell even seen bahamut behind the first coil was amazing.
I think he means that your static members will overtime become your friends, i didnt know any of them IRL but after 2 years of overcoming all kinds of hardships be it in form of raid difficulty/drama i would like to call them friends now, hell i would actually go as far and call them a family.
Here's my view.
If a piece of content requires you to put multiple sources of exclusive content to populate it, and still does not populate enough. Then it's time to review the content itself.
There is nothing wrong with Alexander Normal. Alexander Savage is tuned too high for the majority of the players in this game to enjoy.
In my opinion, that means Savage shouldn't exist, not in the state that it does anyhow. It's not about the rewards, but the content itself. People just don't have the time nor the desire to gather 8 people together once to twice a week to beat their heads on difficult content - the rewards are irrelevant. Forcing them to in order to enjoy story, will just hurt our subscription base in the wider portion.
I have ideas on how to retrofit the content to be challenging, enjoyable, and still competitive without the insane level of difficulty we currently have. But I'm not sure such a view is welcome here.
Take into consideration the title of your thread. "NO MORE ALEXANDER(NM)!" would imply that you don't want it to exist anymore. One thing to point out is your rant about the gear. It seems some people were confused as to what you exactly you're referring to when you say the gear is exactly the same. I admit at first, I was too. When you say "exactly the same," it implies that every aspect of what you are talking about is the same. The stats are a substantial difference between the gear. Although, I do understand the frustration with how the gear looks the same as the normal mode. It's just that specific information would help with better understanding.before you start reading: Since I realized with this threat that people can read but not understand what they are reading at the same time here is a few things before anyone decides to go all out without understanding this thread This is not about gating Story to anyone nor is to eliminate NM or something alike. It is about making SAVAGE desirable.
In terms of reading comprehension, I wouldn't point out how people aren't able to understand what they read when the material is poorly written. Not to mention the above statement about about stating specific information.
Also, an alternative CS would ruin the story if they did that for savage. That would further gate the story from others that don't do savage and mess with the continuity of further parts of the raid. Extended CS may work, but again the whole point of this normal thing is to fully get people emersed in the story of this raid. Something many players couldn't do with coil, which has a great story.
Either way, I agree that with how they did this whole normal and savage thing with Alexander, it's gotten a lot of people uninterested and bored. The fights are scripted the same and just have higher DPS checks, the gear looks exactly the same which could make them less desirable to obtain.
Sure, Let's take the gear you get from void ark and make it a dyeable set of gubral library gear. And see how people feel about that. LOL the only reason you don't care is because you weren't planning on doing the content regardless.
Let people do void ark "for fun" and see if it isn't as empty as Crystal Tower is right now.
I guess at the end of the day, a lot of people that enjoyed the coil level of difficulty got screwed. Alex normal should be close to coil's level of difficulty not crystal tower. And savage is fine as an extra challenge/mythic mode. At the very lest Yoshi could have put in a mode that was on par with what coil was, a kind of heroic mode or what have you.
Last edited by Whocareswhatmynameis; 09-26-2015 at 10:36 PM.
You, I like the way you think. Nicely done.Sure, Let's take the gear you get from void ark and make it a dyeable set of gubral library gear. And see how people feel about that. LOL the only reason you don't care is because you weren't planning on doing the content regardless.
Let people do void ark "for fun" and see if it isn't as empty as Crystal Tower is right now.
Nice assumption. Except it's wrong in my case.
I fully plan on doing savage, for the challenge. But I am waiting on a friend to actually get to the point where they can challenge it before I try to build a static.
If it was up to me, ilvl would stop at 200. It would take half as much effort to obtain ilvl200 gear as it does now, and Savage would be some form of Arcade where your performances are worth points for bragging rights and currency towards glamours, mounts, items and maybe even new attack animations/particle effects unique to the content.
That would actually make the content fun, and you'd still be challenged to perfect your performance.
If they put in a unique mount and upgrade tokens, I say bring it.
I happen to like the gubal gear![]()
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