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  1. #11
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    Join Date
    Mar 2011
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    47
    Quote Originally Posted by Abriael View Post
    You have quite evidently a LOT more to study. Sorry to burst a bubble here but being a "student" doesn't give you any professional knowledge on something (without mentioning that "bragging" to be a student of anything on the internets doesn't give you any authority).
    Well I never said it'll give me any authority. And yeah, being student give me some more professional knowlege, thank's to internship as example. An old work btw : http://www.moddb.com/mods/my-wonderful-nightmare

    Quote Originally Posted by Abriael View Post
    FFXIII running on your PS3 needs to display a MUCH lower number of characters (and as such polygons) than a MMORPG needs to display.
    The same could be said for crysis. And this has already been mentioned multiple times during the thread, so you're a bit late.
    NO WAY §§§ As if I dunno it §§§ omagad, MMOs get lot more of charas to display than single players games ? What an illumination. seriously.

    More seriously, I never said FFXIV should be as beautiful as crysis (read me again).
    Finally, I just said that Crystal Tool engine isn't optimised for pc, and they should do it, then, they'll be able to add some more effect. I never said something else than optimise CTEngine and adding some more effect.

    'cause even if a mmo need to display more charas, well, FFXIV haven't got this much polygons to display. When I read your post, I read " FFXIV is the game who have the highest quantity of polygons diplayed at time. " but when I play, even if theres a lot of people around, it not make this much polygons to display... So this is the reason why I am disappointed. How a game with this empty (empty of polys and of effect) can't run well on my pc (which cost $2500, even if it was 3 years ago).
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    Last edited by Wenceslas; 03-15-2011 at 09:19 AM.