there is a option in the menue to add shadow and dust effects wile running. and the Chr shadows look good to me thay move and change with the sun and cast on objects like rocks walls ext.
there is a option in the menue to add shadow and dust effects wile running. and the Chr shadows look good to me thay move and change with the sun and cast on objects like rocks walls ext.
The graphics in FFXIV are great for what they are, graphics of a MMO world, superior in this genre. While not being able to match texture details and effects of a modern single player fps game i think square enix' engine is amazing. You should also keep in mind this is a multi-platform title and not solely optimized for PC hardware - one reason why its already so demanding. Crystal Tools is build to be highly portable, they wanted to run the game on PC, Playstation 3, maybe Microsoft's Xbox360 at a later time and even Linux and Apple OSX clients are not out of question. If they add super realistic water reflections or whatsoever nobody could run it.
It is true, people cant even put their general drawing at 10 without playing in full screen with two high end video cards. and I still cant turn on ambient occolsion without losing a lot of frame rate (twin 6970's)The graphics in FFXIV are great for what they are, graphics of a MMO world, superior in this genre. While not being able to match texture details and effects of a modern single player fps game i think square enix' engine is amazing. You should also keep in mind this is a multi-platform title and not solely optimized for PC hardware - one reason why its already so demanding. Crystal Tools is build to be highly portable, they wanted to run the game on PC, Playstation 3, maybe Microsoft's Xbox360 at a later time and even Linux and Apple OSX clients are not out of question. If they add super realistic water reflections or whatsoever nobody could run it.
you open the menu on the game like you would to slect inventory , teleport ext. think its called configuer. Under that theres a lot of options , shadow , dust effects , chat system , text color change , profanity filter , need to check it out![]()
why do i have a shadow in the dark? why does it rain through the covers over gridania entrance? this post is relevant. since the name shake fix my name stays still and the rest of the world shakes lol.
Last edited by Janglo; 03-15-2011 at 11:15 AM. Reason: I forgot some things
Yea, all those should be fixed. They are not however the top priority ^^. I did have contests with my linkshell to see who guesses first that there was no light source for my shadow, since i was standing against a wall. and another where there was a lantern in front of me, yet my shadow was going towards that lantern lol.
Yes, I play the game. Please go troll ffxivcore like you used to. You can't deny that the water in limsa lominsa is fairly one-dimensional with a painted-on effect. There are some places where the water seems to be quite natural, such as in this screenshot I took:Really? Do you play it? Do you see it by your own or just some vid?
It's really cool example cz i play it. This game requires (much!) more strong machine that FFXIV, it's have cool farthest background (as you can see), but -> plastic+plastilin engine + korean design and detailing of the character significantly worse.
ArcheAge -> korean realize may be in 2012 or maybe later, and when english version come?
AoC too have cool water, but it's like a jelly.
http://www.ffxivcore.com/gallery/129...534_201940.jpg
But if you look here, in one of my other screenshots, you see the water is very one dimensional:
http://www.ffxivcore.com/gallery/129...534_204567.jpg
I don't know how you can claim that the water in FFXIV is well-rendered unless YOU don't play the game.
I'd prefer water that was three dimensional and always looked realistic without depending on tricks of light.
You have to envision them drooling at the mouth and smashing thier keyboard from the top of their head screaming with each stroke.
They're also green.
I'd like to chime in and say; I don't know. I like the graphics, they're pretty nice to look at and they're not completely fuxxored up. I got rid of shadow a looong time ago, since those are really never relevant to a game, except dotHack//GU.
That Goddamned Doppleganger sucks.
Edit: Reading and thinking further; I will admit, the boatride from Uldah to Limmy is the biggest pain in the ass ever. It's like I'm looking at my character sit on an inanimate boat alone for ten minutes.
Wait. Shit. That's actually happening. HOLY F*.
Master of Catalyst, Hooks Dopple of Gilgamesh
TONKA TRUCK LEGO BLOCKS.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.