Unskilled play should never, ever be a legitimate reason for removal from a public group. Its better that the group just disband.
Unskilled play should never, ever be a legitimate reason for removal from a public group. Its better that the group just disband.
IMO....
50% of good tanking in group duties is positioning. If you mess with the positioning, and don't give a valid reason after being warned a few times, there's no reason why the other 3 ppl should play with you. #kicked
+1 to this. I've seen a lot of MCHs in dungeons like Brayflox using Blank (even on bosses who aren't immune to knockbacks) when they don't need to. Whenever I ask them nicely to please not use it unless it's necessary they answer "I need to use it, it's in my rotation". As a tank it pisses me off to have to reposition the mob/boss and have my current skill canceled just because someone decided to add a 100 damage knockback skill to his rotation.You were right to kick the mech.They shouldn't be spamming knockbacks on targets.'You can target other enemies' is not a valid excuse.Thats encouraging bad play.You should be focusing on a single target to make tanks job easier.By encouraging the idea of attacking multiple targets at once when it's not aoe skill based you are making the tank do more work to hold agro on more than one mob at a time.
Troll? Probably, but nonetheless. As a DPS, my first priority is to kill the monster, be it boss or trash. In order to do this, players should use every tool at their disposal. Buffs up? Wildfire on the target? I'm pretty sure that's significantly more damage, but alright. If as a machinist my only job is to buff the party, then why would I be given tools to both enhance my DPS and an ability that scales off the damage I do? (Wild fire, in case you didn't know, does more damage the damage you pile into it. Blank does damage. Get it? Got it? Good.)
I main tanks, all 3 at 60, saying that I also do have a 60 MCH (level'd it as a second class in HW before I finished up my second two tanks)
Using a KB in an open field should be done as a finisher. I mean blank is oGCD and is free dmg, so i encourage using it. But using it smart. As a finisher its great, use it to kill the target or even better to reduce them to such low health the DoTs on them will kill them before to rejoin the fight. Using it when a mob is against a wall is fine. No loss at all for the tank or MDPS and again its oGCD so its nice free dmg.
When its used in open area's to just knock Mobs around I find it irritating, not worth kicking someone for, but it highlights the New / trollish players pretty well. If they are new asking them to use Blank more situationally will work, if they are trolling they will just continue to try and get a rise, ignore it and move on.
Pulling the whole room down on you while you're arguing is worth a kick. Also, I always feel bad when I experiment with Blank on a new mob and it goes flying. Sorry lil buddy, the other mob of the same type didn't do that...
#gitgud
Ongoing mission: Tank everything on DRG. On purpose.
And again, it lowers the group dps because people were in the middle of attacking it before you blasted it across the room. Get it? Got it? :P
Again (again) it's fluid aura etiquette. It doesn't even merit a new discussion.
Wait, so griefing the Tank and Healer is okay because the DRG pissed the MCN off? There is NO justification for the MCN to try waste 2 other people's time because his feelings got hurt.MCH shouldn't have pulled an entire room on the group.
Nothing wrong with using a knock back move at the right time. In the case of MCN, as a finisher.
If someone complains about using it as a finisher, that's just being petty.
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So I guess it depends on what all went on. If the DRG was grieving for the wrong reason, which frustrated the MCN to cause him/her to lash out, then it's probably the DRG who is responsible and who should have been Kicked if they didn't stop.
Can't be serious. If anyone can successfully argue that one player's choice to antagonize and hinder the group should be upheld at the expense of everyone else's enjoyment, I'd love to hear this miraculous argument.
The replies in this thread that seem to support the MCH's "right" to be a gigantic pain in the ass concern me. If a player is disruptive, is challenged on their disruptive behavior, and refuses to correct it, it's difficult to fault the group for not wanting that player to stay. Seems quite simple.
If the knockback is THAT much of a problem, 200 dungeon runs and I have yet to find a mob that'll fly off when I Blank, then the tank should probably learn how to position mobs so that they either don't move, like against a wall. A MCH not using Blank is as bad as a DRG not using Jump or a MNK not using Dragon Kick. Why else would we be given a damaging ability if we can't use it to damage enemies? Common sense man...
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